Not All Heroes Wear Capes
Flat Heroes, by Parallel Circles, provides a deceptively challenging adventure through a minimalistic approach. A loosely tied story, paired with a dynamic multiplayer system provides a quick-paced experience for players to enjoy. Continue reading Flat Heroes Review →
Creating a game is hard. Really hard. But after a successful Kickstarter and over four years of hard work, the independent video game development studio based in Texas, PolyKnight Games, published their first professionally developed game, InnerSpace. As an exploration flying experience, InnerSpace provides some beautiful moments, but suffers from some glaring gameplay troubles.
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ASSASSIN’S CREED IS BACK
Assassin’s Creed Origins is less of a continuation but more of evolution for the decade-long franchise. As a long time fan since 2010 with Assassin’s Creed 2, I can admit that the gameplay of the franchise hasn’t been that great. Each entry since the original Assassin’s Creed has only added a little as the years went by. With the year-long break the Assassin’s Creed franchise took, I can honestly say Assassin’s Creed Origins adds a lot to the franchise; so much it makes it feel like I’m playing a different game.
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One needs only to glance at my history as a writer to see that Resident Evil is my favorite video game series. Specifically the first three titles, which both established and subsequently improved upon the survival horror genre on Sony’s PlayStation. While that type of game, with tank controls and static camera angles, are viewed today as relics of the past, Rainy Night Creations’ Vaccine may be a vital shot in the arm for this dormant genre. Continue reading Vaccine Review →
FLOWERS ALMOST IN BLOOM
Seasons After Fall is a beautiful 2D puzzle-platformer where players’ heartstrings will be pulled throughout the game. The artstyle and score foster a gorgeous ballad, but the basic platforming and unrewarding exploration holds the game back from being an exceptional experience. Continue reading Seasons After Fall Review →
OFFBEAT & OUT OF TUNE
AereA is a Diablo-like action-RPG game by Sodesco and Triangle Studios where players explore the musical world of Aezir. Though there are minor touches of creativity, unfortunately AereA is a poorly painted imitation of similar games in the genre.
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The Walking Dead: A New Frontier Episode 4 unfortunately continues the downward spiral started from the previous episode. Though “Thicker Than Water” starts off well with momentary character development, that quickly shifts to shallow plot devices solely meant to progress the story. Continue reading The Walking Dead: A New Frontier – Episode 4 Review →
Stones Unturned is the second of three DLC expansions for Mafia III. Despite having an interesting premise, this expansion is even weaker than the previous one. Continue reading Mafia III: Stones Unturned Review →
TYPICAL FAMILY DRAMA
The Walking Dead: A New Frontier unfortunately takes a substantial hit in it’s third episode, “Above the Law”. As we fall deeper into the complicated family dynamics with Javi and company, tensions within the newly introduced community simmer, but fails to create a strong episode.
Continue reading The Walking Dead: A New Frontier – Episode 3 Review →
MAKE THE PLAN.
IMMEDIATELY CHANGE THE PLAN.
After a strong first episode, The Walking Dead: A New Frontier, “Ties That Bind Part 2”, continues the tightly paced second installment of the season. The action packed episode draws on some similar themes as the first half of “Ties That Bind” while introducing deeper backstories to characters. Continue reading The Walking Dead: A New Frontier – Episode 2 Review →