Tomb Raider: Definitive Edition was recently announced at the train wreck now known as the 2013 VGX’s. It is an HD remake of the game that came out in February of 2013, and will be released on the PlayStation 4 and Xbox One on January 28th, 2014. But Scott Amos says that the game is more than just a “Facelift”.
“…We’re selling it on a new platform, with a lot of development work put in to custom craft it for the new platforms,” Scott Amos, executive producer, said on the Eidos Forums. “With the new additions for the aesthetic, the physics, the particles, the lighting – taking advantage of next-gen features – so I absolutely stand by our decision to offer up Definitive Edition the way we are. But even for existing hardcore fans, we are confident in the offering we have as an excellent enhanced experience above and beyond what we’d previously provided.”
“We’d love for every Tomb Raider fan to get to experience it on next-gen,” Amos writes. “We are definitely looking to draw in those folks who may not have experience it yet on the last generation so they can experience this version on next-generation.
Tomb Raider: Definitive Edition will launch on January 28th, 2014 for both the PlayStation 4 and Xbox One. The game features updated visuals and is now running in a native 1080p resolution. It also features all of the DLC for the game on disc at no extra charge.
I’ve never been a Tomb Raider fan personally, but I’ll probably give this one a try once it releases. Though I wish it wasn’t a full $60, come on Square Enix, it’s a year old.