To celebrate all of the awards shows that take place during February, Sony has launched the Critic’s Choice Sale, “discounting some of the biggest games from 2014 that received awards and recognition from the gaming media.” Continue reading PlayStation Critic’s Choice Sale
It’s been a little over a year since the newest console generation released to an eager audience. Then, it was clear to many who made the leap that the next-generation of gaming was starved for new and exciting titles. Indies, last generation cross-buys, and early exclusive titles tended to the 2014 Game Famine’s most temporary needs, but nothing felt like it really pushed the hardware or justified the need for it. It was a time of regret for some, anger for others, and there were those just happy for what they had.
But something unholy was born out of that time, something wretched and ugly. It was the work of a few money-hungry publishers. They preyed on the needs of the many, and instead of producing something new, they released The Remasters.
Electronic Arts dominated the UK’s All-Formats Charts last year, spending 22 weeks at the top. Continue reading EA Dominates the UK No. 1 Charts for 2014
This past Tuesday, PlayStation began their yearly holiday sale that will run through the rest of December. Continue reading Tis’ the Season with the PSN Holiday Sale
Tomb Raider: Definitive Edition by Crystal Dynamics and Square Enix is doing its part to bridge the PS4 drought. However, as a port of a last gen game, is it worth paying three times the price for the updated graphics and features? Continue reading Tomb Raider: Definitive Edition Review
It was recently confirmed by Crystal Dynamics that their game, Tomb Raider: Definitive Edition, a reworked version of 2013’s hit game, will run at 60 frames per second on the PlayStation 4, and 30 frames per second on the Xbox One.
Tomb Raider: Definitive Edition was recently announced at the train wreck now known as the 2013 VGX’s. It is an HD remake of the game that came out in February of 2013, and will be released on the PlayStation 4 and Xbox One on January 28th, 2014. But Scott Amos says that the game is more than just a “Facelift”.