Category Archives: Review

Vaccine Review

THROWBACK HORROR

 

One needs only to glance at my history as a writer to see that Resident Evil is my favorite video game series. Specifically the first three titles, which both established and subsequently improved upon the survival horror genre on Sony’s PlayStation. While that type of game, with tank controls and static camera angles, are viewed today as relics of the past, Rainy Night CreationsVaccine may be a vital shot in the arm for this dormant genre. Continue reading Vaccine Review

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Thoughts on Dragon Ball FighterZ Closed Beta

In my first post for Middle of Nowhere Gaming, I talked about the Dragon Ball FighterZ closed beta and the sign up for it. At the opinion part of the post I had hoped I would get my hands on a PS4 beta code by the time the beta rolled out; even signed up for three different emails to increase my chances. It seemed lady luck shined her light on me because I got a beta code much to my surprise. When I say surprisingly I mean it because friends I know who are the biggest fans of fighting games did not get one, I was the only one they knew who actually got one.

Out of the four playable sessions for the weekend of the beta, I played through three of them. I played maybe twenty plus matches, a lot of matches were played that weekend is what I’m saying. Into the beta itself though, from the title screen, it starts off asking what region you are playing the game in, personal fighter name and the region lobby rooms you want to play in.

After choosing which lobby room to play in and after a certain amount of loading time I got into the lobby. Getting into the lobby you control a smaller cute version of one of the playable characters for the game, it is up to you which one you’re comfortable controlling in the lobby. Your team and location for your matches can be edited in the main menu in the lobby. There are multiple team slots so if you’re not comfortable just choosing one three-man team then this feature is great for you.

One more thing in the menu I love is the option to customize the button inputs for gameplay. Not being forced to play a game one way or three different control setups is a breath of fresh air. Playing the game in my unique custom setup is something I love about this game, I hope this feature stays in the final version. I wish more games did this, to be honest.

Getting into a match for the beta did not take that long but I feel the waiting time could be improved a bit. Watching your character in a classic power-up stance get’s a little boring after a while. Getting into the gameplay itself, I’ve never personally played an Arc System Works game before Dragon Ball FighterZ. The 2.5D of Arc System Works’ engine can only be described as perfect, the way it feels and the graphics make it look like an anime in motion unlike other 3D looking anime games; which is amazing to look at every time. It feels so good to play in three versus three gameplay and personally overwhelming at the beginning for me.

Over time I got better at playing the characters I was controlling during my weekend play. Speaking of characters, there was quite a selection of controllable characters for the beta. These characters include Saiyans like Goku, Vegeta, Gohan and Future Trunks as well as villainous characters like Frieza, Android 16, Android 17, Android 18, Cell and Majin Buu. Side characters like Piccolo and Krillin are also present. Personally, I went with Gohan, Vegeta, and Krillin which you might also know as team three star; it’s ok if you don’t get that reference.

The only real criticism I have is the lag and it may be because my internet is not good, there were times I  was 20 frames per second behind in the beginning of the beta. Streaming on Twitch was the main culprit behind that, but as soon as I stopped streaming then the gameplay started to feel normal. I just hope before release day that the developers try to fix that problem for players whose internet isn’t super fast, it would be appreciated especially on my part.

As far as the players I faced in the beta I like to think I did pretty good, there was only one match I remember early in the beta I did really horrible in. I was up against a pro player, I did not get one hit in while I was in a match with this person funnily enough. The more I played the beta the more I felt getting actually good at the game. I went from a pretty bad player at the beginning to by the end a pretty good player by my last match.

I’ve been a fan of Dragon Ball since I was a kid, but I’m not really a huge fan of fighting games. I was only motivated to sign up for the beta by a friend who really loves his fighting games. I have to say I already preordered the game through his excitement alone but after this beta, I’m very confident in the decision to preorder Dragon Ball FighterZ and my own excitement for the game. If there is only one fighting game you can put your money on, then I would advise you to put it on Dragon Ball FighterZ, there is something special that hardcore and casual fans of the fighting genre and Dragon Ball series will enjoy. I know I’ve taken that away after playing the beta personally.


Dennis B. Price is an Associate Writer for MONG and loves Video Games, DC/Marvel(equally), Anime, Wrestling and other nerdy things. Check him out on his Twitter.

SteamWorld Dig 2 Review

STRUCK GOLD

SteamWorld Dig 2 continues the 2D adventure of the original SteamWorld Dig from 2013. The post-apocalyptic robot-centric world is far from baron in this new iteration. With updated visuals, deep gameplay mechanics, and simply a fun experience, SteamWorld Dig 2 is the perfect Metroidvania for anyone craving the genre.  Continue reading SteamWorld Dig 2 Review

Sonic Mania Review

He’s a maniac

As someone who was born in the twilight of Sonic’s golden age, I’ve forever heard that the blue blur’s best was behind him. While I enjoyed the Advance and Adventure series of the early 2000s, that history was always at the fringe of my consciousness. As the hedgehog struggled to find an identity on rapidly progressing hardware, I found my interest waning, and for good reason. Sonic games became a junkyard of failed gimmicks and awful characters. Press continuously asked if *insert Sonic game here* would break the cycle of mediocrity, but the answer was always no. This is what makes Sonic Mania such an achievement; it not only reminds us of how good Sonic can be, it captures the magic that made us fall in love with him in the first place.

Continue reading Sonic Mania Review

Seasons After Fall Review

FLOWERS ALMOST IN BLOOM

Seasons After Fall is a beautiful 2D puzzle-platformer where players’ heartstrings will be pulled throughout the game. The artstyle and score foster a gorgeous ballad, but the basic platforming and unrewarding exploration holds the game back from being an exceptional experience. Continue reading Seasons After Fall Review

Rime Review

A BIT OFF RHYTHM

Rime is a beautifully somber puzzle-adventure by Tequila Works that aims to provide an emotional experience similar to Journey and The Witness. However, even with intriguing locations and a moving score, Rime offers an unimpressive package that falls short of its promise.  Continue reading Rime Review