In an open letter to both shareholders and fans, CD Project Red has announced a delay in The Witcher 3: Wild Hunt, pushing the release date back until February 2015.
“Ever since we started working on the third installment in The Witcher franchise, it has been our aim to produce a title that would take our 11 years of experience in creating RPGS and distill them…into a game that would effectively crown those years” the letter reads.
Because The Witcher 3: Wild Hunt is so vast, complex, and ambitious, the team has decided to delay the game, saying, “a few additional months will let us achieve the quality that will satisfy us [and] the quality gamers expect from us.”
“We’re sorry to make you wait longer than you, or we, initially assumed you would. At the same time, we believe the game will prove to be worth the wait and meet the expectations you have of us.”
While it’s a shame to see a highly-anticipated game get delayed, such delays are almost always for the better. Open world RPGs are exceptionally large, and finding all of the small bugs and glitches takes time. The Elder Scrolls: Skyrim became more known for its bizarre problems of giants catapulting the player miles into the air and buggy dragons instead of its story and gameplay. I’d like that to not be the case with The Witcher 3: Wild Hunt.