In a report featured within this month’s Edge Magazine, the procedurally generated space-sim/shooter/adventure/something, No Man’s Sky will be coming to PC as well as PS4. While the game will come to PS4 first, it is not exclusive to the Sony hardware.
“I actually got in a bit of trouble for saying that we wanted the game to feel really console-y,” said Sean Murray, No Man’s Sky’s managing director. “We’ve always had PC in mind but in my head (console-y) means solid framerate and immediate controls. I think a PC game can be ‘console-y’ and it’s intended as a compliment, but I get in trouble for saying it.”
Normally, if a game is determined to be exclusive in any way, it’s announced as such. When the game appeared at the PlayStation conference at E3, if they meant for it to be exclusive they would have said so, and then everyone would have lost their minds for roughly thirty seconds, before the next game was shown.
For those who don’t know, Hello Games’ No Man’s Sky was revealed at Spike VGX in December of last year, and currently has no release date.
As I made it clear in the writing above, it comes as no shock that NMS isn’t exclusive, but it is a timed exclusive. Personally, I really dislike the idea of timed exclusives, they’ve always felt kind of pointless to me even though they can attract certain (eager) audiences.
While I remain deeply excited for NMS, there is a sense of skepticism in there as well. Aside from the brief clips we’ve seen of on planet exploration, space flight, and dog fights, the details on this game feel very reserved. This can often be a double edged sword, for example with a game like Dishonored, which turns out wonderfully, or a game like Remember Me, which was received poorly.
Scott Deisner is an Associate Writer for MONG. He enjoys story and character driven content above all else, things made from potatoes, and long walks on sandy beaches ;P You can follow him on Twitter.