Another new trailer arrived for No Man’s Sky at The Game Awards to be taken in by our senses. You can find the teaser just below:
The gameplay is of a pilot climbing into their ship on one planet and jumping their vessel while still in atmosphere to another planet to land and seemingly explore. Of course words don’t do the visuals justice, so don’t forget to watch. At the very beginning of the trailer, words also flash across the screen, continually emphasizing No Man’s Sky’s use of procedurally generated content.
The game still does not have a release date for PlayStation 4 or PC.
Hmmm. This is the juncture where things start to get odd for me in interpreting such a trailer and what it could mean for a game. For a long time we’ve known that No Man’s Sky is on its way, and we also know that it’s procedurally generated. That point really doesn’t need any more emphasis unless they want to stick it in the title for the game. I don’t know if I can say I saw anything considerably new being shown off. There were planets, plant life, wildlife, starships, cruisers, and some kind of portal — which was probably new, but not unique in a game that uses interstellar jumping — but nothing that wowed me by comparison to anything else the game has shown off…and it makes me wonder if that’s all they have to show. I hope I’m wrong.
Scott Deisner is an Associate Writer for MONG. He enjoys story and character driven content above all else, things made from potatoes, and long walks on sandy beaches ;P You can follow him on Twitter.