Take a 65-piece orchestra, add a 32-piece choir, and sprinkle in multiple vocal and instrumental soloists. What do you get? The answer is the otherworldly music of Bloodborne. From the PlayStation Blog comes a Behind-the-scenes look at the music of Bloodborne. Sony Computer Entertainment Worldwide Studios America partnered with From Software and Japan Studio to create something truly special. Chuck Doud, director of music for SCEA WWS, shares his thoughts on the finished product.
The end result of this amazing process has produced a score that is broodingly breathtaking in its ability to convey a sense of overwhelming dread, beauty and despair. It is pugilistic, otherworldly and transcendent. And at every turn, every note of every beat, it remains steadfastly informed by the creative vision of Bloodborne’s creator.
Recorded in London at Abbey Road and Air Studios, the video below puts a spotlight on the faces and voices required to deliver the soundtrack of the game. Watch for yourself and see if it delivers on the hype.
Bloodborne is not the type of game that normally grabs me. Yet, the more I hear about the title, the more I want to try it out. The fact the game isn’t supposed to be as brutally difficult as Dark Souls and features a faster pace entices me. Add in the hauntingly chilly music featured above and my curiosity grows even more. I do find it funny that the people recording the music for the game, look like people who wouldn’t normally be into video games. Or at least not a hardcore game like Bloodborne.
Darius Purse is an Associate Writer at MONG and if you want to talk Games, TV, or MMA feel free to follow him on Twitter.