Aragami has been in development for a little over two years and is the studio’s first game. In case you haven’t heard of Aragami before today, here’s an official elevator pitch from the dev via the PlayStation Blog:
“Aragami is a third-person stealth game in which you have the power to control the shadows. As Aragami, you take on the role of an undead assassin who was brought back to life by Yamiko — a princess that is imprisoned by Kaiyo, the army of light. She is the key to bringing you back to life, and also the key to figuring out your past.
Using your shadow powers, you will be able to teleport between shadows, create shadow paths to avoid detection by enemies, create shadow decoys and weapons, and even summon shadow creatures that will strangle or decapitate your enemies.
“We’ve catered the game to two distinct playstyles — Ghosts and Demons. Ghosts are the type of players that prefer to be silent assassins that leave no traces behind. Demons, on the other hand, are brutal killing machines that love to vanquish every enemy in the area. Whichever playstyle you choose, you will not be punished for your choice, and if you want, you can mix and match your styles for whatever the occasion calls.”
Aragami will be around 8-10 hours long, not including all the extra time you can spend looking for the game’s various collectibles. It will have a platinum trophy (always a win) and support online co-op.
Aragami will be available at the PlayStation Store, and at retail thanks Merge Games Publishing. It will also be releasing on PC at the same date.
If the game reviews somewhat decently (at least above a 70 on Metacritic), this will be a day-one game for me. I’m usually not a huge stealth guy, but this game’s art style and gameplay mechanics look super refreshing and more up my alley.
Tyler Fischer is a Senior Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.