It was recently confirmed by Crystal Dynamics that their game, Tomb Raider: Definitive Edition, a reworked version of 2013’s hit game, will run at 60 frames per second on the PlayStation 4, and 30 frames per second on the Xbox One.
In a live stream, the series producer Scott Amos said
“From the beginning our absolute requirement was gaming at 1080p, and a minimum of thirty frames per second, anything past that was gravy. That’s the kind of game that we are, the kind of world that we are. And as you’re sitting here looking at it on the PS4, this is running at 60 frames per second.” He went on to state “The Xbox One build can technically reach around forty five frames per second. For most of your play and action scenes, the Xbox One will sit around thirty frames per second.”
This is surprising news, given that we were actually told just days ago that both versions of the game would run at 30 frames per second.
Tomb Raider: Definitive Edition will launch on January 28th, 2014 for a price of $60.
I’m not very excited for this game, but I think this is great news for people that are and want to get it for the PS4. Though I do wish they could have achieved the same on the Xbox One.