“Up until now, the game console experience has been locked inside a box…Together with the hardware veterans at Mad Catz, we end that.” Julie Uhrman, the CEO and founder of Ouya, said.
Earlier this week Ouya announced its “Everywhere Initiative” to bring the Ouya gaming ecosystem to other devices. The Mad Catz MOJO console is the first step in this new initiative.
“Today’s announcement signifies the inception of a truly open platform where independent developers can bring their creations to the platforms where gamers actually play: everywhere.” Uhrman said.
“This agreement with OUYA encapsulates our vision of an open software platform powered by MOJO’s high-performance hardware…We believe today’s announcements will widen the appeal of MOJO introducing it to a greater number of passionate gamers.” Darren Richardson, President of Mad Catz said.
The Ouya is a Kickstarter-funded, open-source gaming platform that uses the Android operating system to run its games. The MOJO is an Android-based micro console that brings smart-phone gaming to the television with full controller support.
When is the last time you heard the sentence, “You know, I really want a new Mad Catz product”? When is the last time you heard the sentence, “You know, I really want an Ouya”?
This is truly an interesting pairing as the gaming community doesn’t care much about either company or product. The only time Mad Catz is ever mentioned in gaming media these days is when they unveil another gimmicky product (usually a controller), and the only time Ouya is ever mentioned in the gaming media these days is when their sales expectations aren’t met.
To bring them together is nothing more than a glorious pairing of apathy.