The Oculus Rift has a new competitor coming from the people at PlayStation next week.
Developers who have experienced Sony’s VR headset have said that when compared to the OR’s first headset, the Sony version is superior, although the new headset from the Oculus Rift may give the Sony set a run for its money. They also state that even though software has been sparse for the hardware, first-party studios will hold the headset afloat. Software developers, though, were skeptical, saying that the software is expensive and it has a niche audience, so they would like for the hardware to catch on before they do.
At Sony’s GDC showing on Tuesday, March 18, SCEA R&D executives Richard Marks and Anton Mikhailov as well as President of SCE Worldwide Studios Shuhei Yoshida will be there to showcase the hardware, although Sony declined to comment directly due to it being “rumors and speculation.”
Developers say that Sony may beat out Oculus Rift and may make the technology mainstream, with established hardware, controllers, and software companies. Although, they still have to overcome the hurdles that come along with VR gaming, including the constant problem of motion sickness.
The presentation will take place at 5:45 pm Pacific Time on March 18, 2014.
The types of phrases like “sparse on software”, “first parties will keep it up”, and “expensive and for a niche audience” do not sound good for Sony. Is it innovative? Yes. So was the Dreamcast, and we saw where that took Sega. Although Sony has been making good decisions so far, this may be where it is slipping up big. Having first party devs work on this will not work. Remember PS Move? No one touched it with a ten meter pole because it was low on software. Studios like Studio Japan had software for it, but no one else would support it. This VR headset, while cool and awesome in concept, is just going to end in failure if other devs won’t support it, which they will not if it is expensive to develop for and not worth the time and effort. If it’s cheap enough, though, it might work, but I don’t see a light at the end of this tunnel. Mostly because the headset’s in the way.
Source: Edge Online