Apparently the recent flooding of the Hello Games studio isn’t enough to stop them from bringing us their title, No Man’s Sky. Their little teaser to IGN aside, the trailer came out of nowhere at the Sony E3 conference and it was jaw-dropping.
No Man’s Sky was originally shown at VGX 2013. Rather soon after the initial reveal heavy rains in Hello Games’ home city (Guilford, UK) led to the flooding of their studio. It was unclear as to how much damage had been done at first, as well as if the game would survive the act of nature. Hello Games put those fears to rest in a big way with the trailer that was shown at this years E3.
The trailer displayed a lot of gameplay and answered a good bit of questions as well. It’s no longer a question of if you can get out of your ship, there are definitely on-foot (and underwater) places to explore. If anyone was wondering if there was combat, that too was answered as the trailer showed off some scuffles in a ship-to-ship battle and even some on-foot combat.
The game appears to be a first-person experience, when flying and when you’re hoofing it. Speaking of appearances, the game is definitely a looker. It has a very 80’s, over-saturated color palette and things have a kind of digital feel to them as well. Every now and then in the trailer objects would kind of flicker as they were scanned (I assume). Even that lends to No Man’s Sky’s unique look in a good way.
Just to keep building up the hype for the game, apparently every player will be picking up their adventure on their own planet. There’s no misunderstanding there, every play has their own unique starting planet. That sounds insane, but the speaker went on to say that the game universe is infinite. The worlds are procedurally generated so that makes sense. Anyway, enough of me going on and on, definitely check out the trailer for yourself.
Oh, and before I forget, No Man’s Sky is coming to the PlayStation 4 first.
Excuse me, all of the foam pouring out of my mouth is inhibiting my ability to type properly.