The new World of Warcraft expansion, Warlords of Draenor, was released on November 13th and has brought some life back to the decade old massively multiplayer online role-playing game. Blizzard Entertainment announced that the expansion has sold through 3.3 million copies, and that subscriber numbers have raised to above the 10 million mark.
“We’re thrilled that so many players jumped in to play Warlords of Draenor on day one and are having a geat time with the new content,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We poured a lot of hard work and passion into this expansion, and we appreciate all the kind words from players and the overwhelming support they continue to show for World of Warcraft.”
World of Warcraft had 7.4 million subscribers at the end of last quarter, so this marks a good uprise in the numbers. This increase in player count is partially to blame for the server issues that Blizzard faced during the expansions launch. Many players were faced with high queue times to login to the game, as well as other in-game problems. Blizzard has since resolved many of the issues and are giving all players in the Americas, Oceania, and Europe five free days of play time.
Warlords of Draenor has been a great success for Blizzard and interest in World of Warcraft certainly doesn’t appear to be on the decline. MONG is currently doing a review in progress of the expansion, check it out here!
I can’t say that I thought World of Warcraft would hit that 10 million subscriber mark again, but it doesn’t surprise me. I played the game as a hardcore raider for many years and know how that game pulls people in and keeps them coming back. I am not currently playing myself, but that is simply because I’d have to dedicate too much time to it and in turn would miss out on my console titles. The bottom line is that World of Warcraft is probably the biggest and most content-rich game out there, and I don’t think anything will come close in the near future. I hope to see its continued success going forward, and maybe a free to play version someday (please Blizzard).
Ryan Amirault is an Associate Writer for MONG and used to be a hardcore WoW raider for a solid 4 years or more. He has since left the World of Azeroth, but will never forgot those glorious days where he fought hard to protect the realm. Follow him on Twitter.