2014 has been a good year for Smash Bros. fans, with two versions of the newest game dropping within months of one another. Not surprisingly, each title sold very well with the Wii U version setting the record for North America’s fastest selling Wii U game with 490,000 copies sold in three days. These kinds of numbers tells us that a sequel is most likely imminent in the future.
“Our intention [with Super Smash Bros. for Wii U] was to provide extra merits to the game which go far beyond the sale price. In terms of scope, and in terms of sheer number of characters, we went beyond our limits long ago. And yet, if we cut the number of fighters or modes in a future game, I’m sure there would be complaints.”
“You could say that all the effort in the past to stretch out, keep pushing myself, and provide all these extra merits wound up tightening the noose around my neck in the future.”
“That may seem like it contradicts my personal desire to keep giving gamers as much as I can, but I don’t see any easy answer for it. And yet, despite that, I also have trouble picturing someone else taking my place and providing all this value-added content without me.”
Sakurai went on to explain that he isn’t sure if another installment in the popular series is on the way, but if it is, he probably won’t be involved.
“I can’t positively declare there won’t be [another Smash Bros. game],” says Sakurai. “With both Melee and Brawl, I made those games with the thought that there wouldn’t be any more sequels. Thus, I really can’t deny the chance for another.
“However, as for myself, I don’t think there will be.
Wow! Sakurai is over it. Can you really blame him? Smash Bros. fans are a hearty bunch, and I’m sure the amount of badgering and heckling he receives gets old quite quickly. Can you imagine the pressure developing a game as anticipated game such as Smash Bros.? The weight of the fans around the world, ready to pick apart something you’ve dedicated years of your life to? I see why he would want to get out of the development of the series, but it is a bummer for fans. Who knows, if they got someone else to head the next game it could lead to innovations that couldn’t have happened otherwise. Time will tell.
Elijah Oguma is an associate writer for MONG and is truly a Middle of Nowhere Gamer on Oahu, Hawaii. You can follow him on Twitter.