Why Was Dragon Ball Xenoverse Delayed?

Why was Dragon Ball Xenoverse delayed? Considering the fan-following of the Dragon Ball series as a whole, people are definitely asking themselves that question. There’s a reason why you all come to Middle of Nowhere Gaming for your news because we have the answer!

Late last week we received a press release from Denny Chu, the Director of Communications and Social Media over at Bandai Namco, explaining their decision to push the release date of Dragon Ball Xenoverse back. Their reasoning isn’t at all surprising, especially considering the rough releases of the past year. Here’s the meat of what they had to say:

With DRAGON BALL XENOVERSE, BANDAI NAMCO Games is striving to create one of the most ambitious Dragon Ball video game experiences ever; with an expansive online multiplayer world, a multitude of game modes, and for the first time ever… players can create their own fully customizable characters and actually play a part in rewriting the classic franchise’s history.

In order to ensure the highest possible gameplay experience for our fans; BANDAI NAMCO Games America will be moving the DRAGON BALL XENOVERSE launch date from February 17, 2015 to February 24, 2015.

There ya go, you wonderful folks. Bandai Namco has decided to delay Xenoverse with quality in mind. However, there’s nothing to worry about as the delay was only a week and it’ll be dropping onto your PlayStation 4, PlayStation 3, Xbox One, and Xbox 360s soon. PC players will have to wait three extra days, but what’s three days when you’ve been waiting since 1996 (if you’re from the U.S.) to make your own Super-Saiyan?

My Opinion:

I’ve said it before and I’ll say it again, the Dragon Ball games are pure fun. With age I realized just how (lets be honest) bad the series was, but I still got super excited to get my hands on Dragon Ball Xenoverse when I heard you could make your own character. Even more so when I saw that you can make one of Frieza’s species or a Majin (Majin Buu’s species). As a sucker for all things character customization, I’m probably gonna have a character of every species. If I have to wait one more week for a game to release and the developer claims that it’ll come out more polished, well, I’m not going to argue or toss a fit over that.


Myles K Farrington is one of the MONG Senior Editors and is legitimately wondering where he’s going from here. Keep up with him over on IGN and Twitter as well!

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