The Witcher 3: Wild Hunt PC Patch 1.03 Is Live

Patch 1.03 is now live for The Witcher 3: Wild Hunt for all PC versions of the game.  This update contains a range of stability and performances changes as well as letting users tweak their graphics setting even more.  For a full list of changes, see below.

  • Improves stability in gameplay and the UI
  • Improves performance especially in cutscenes and gameplay
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Improves Nvidia Hairworks performance
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Sharpen Post-process settings extended from Off/On to Off/Low/High
  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occcured when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections
  • Rostan Muggs is back
  • Minor SFX improvements

CD Projekt RED has announced the console version of the patch should be available soon, though no date or time has been given.

The Witcher 3: Wild Hunt released Tuesday, May 19th on PC, PlayStation 4, and Xbox One.

My Opinion:

Cool! CD Projekt RED has always been good about patching games and I am not surprised here with the fast turn around.  I’m sure the console patch is right around the corner.  I honestly have been enjoying the game so much to even notice the hiccups.  Go buy this game right now!


Patrick Garrity an Associate Writer for MONG and a Jersey native who loves video games and enjoys the industry.  He loves rum and wants to be a pirate one day. Follow him on Twitter.

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