The announcement comes from a post on the game’s official website.
While console versions of Stardew Valley were first announced earlier this year by lone-developer Eric Barone, no details were divulged about what hardware it would release for nor any release date information.
Barone went on to stress the importance of the transition of Stardew Valley onto consoles, assuring that a quality port job is being done.
“It’s very important to me that playing Stardew Valley with console controllers is intuitive and effortless. I’ll be the first to admit that the current, rudimentary controller support in the PC version is far from ideal, and it will need to be adjusted prior to the launch.”
Barone also mentioned utilizing special console features, particularly the Wii U’s second screen
Upon its release on February 26th, Stardew Valley became a bonafide early 2016 GOTY contender and a critical darling, mustering an impressive 88 on Metacritic.
Stardew Valley is my third favorite game of the year so far, behind only Uncharted 4 and Overwatch. While I put a ludicrous amount of hours into it already on PC, I’m ready to do it all again in the name of trophies.
Tyler Fischer is an Associate Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.