The announcement comes via the PlayStation Blog, where Quantic Dream co-CEO, Guillaume de Fondaumiere, also talked about the loads of skepticism the team received about the game in the build up of its release, and how the game was key to paving the way for the developer’s later games: Heavy Rain and Beyond: Two Souls.
Indigo Prophecy initially launched in 2005, garnering an 83 on Metacritic.
Here’s an overview of the game, via PlayStation.com:
“Play both hunter and hunted in this psycho thriller. Set in New York, Indigo Prophecy gives you the chance to speak, explore, interact, fight, and confront unknown dark forces. In the story, you can play as Lucas Kane, one of the many ordinary people that suddenly begin killing total strangers. Constantly burdened by strange visions, you must keep one step ahead of the police as you try to find out what’s happening to you. Fahrenheit lets you control one of four characters and lets you make decisions that affect the storyline.”
Quantic Dreams is one of my favorite developers in the industry — sadly I never got to play Fahrenheit – Indigo Prophecy back in 2005, likely because I was knee deep in FIFA Street, Super Monkey Ball, and Age of Empires III. Alas, I’m excited to be given a second chance to enjoy this gem.
Tyler Fischer is an Associate Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.