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Cities Skylines: Natural Disasters expansion announced

Publisher Paradox Interactive and developer Colossal Order have announced a new expansion titled Natural Disasters. The expansion will finally add calamity to Cities Skylines this winter.

Natural disasters will add a series of city-destroying emergencies (such as meteor strikes and massive fires) to Cities: Skylines. Disasters can occur unexpectedly, or be manually triggered by players seeking a challenge or who just want to be evil. Disasters can destroy buildings, spread fire across locations, and take countless lives. The effect of each will be determined by players implementing the right emergency plans and responses, and by keeping an ear on the new radio alert system.

Additionally, via a new scenario mode, players can design custom challenges and share them through the Steam Workshop.

Paradox provided the following details for the expansion:

  • Deep, Impactful Gameplay: Keep your city going through the devastation of several possible doomsday scenarios, from towering infernos to the day the sky exploded
  • With Great Power Comes Great Response Abilities: Plan for, and respond to, disasters using early warning systems, countermeasures, and new disaster responses such as helicopters and evacuations – finally, a Paradox game where “Comet Sighted” actually means something
  • Radio Saved the Video Game: Citizens can go Radio Ga-Ga with a new broadcast network, helping to rapidly spread evacuation warnings and emergency alerts – or simply relax to new in-game music stations
  • An Objectively Good Feature: Scenario Mode allows players to design custom game objectives, including custom starting cities, win conditions, time limits, and more – and share scenarios to Steam Workshop

Natural Disasters will be available sometime this winter. A price point was not divulged.  

Cities Skylines released last year on March 10th for PC. Upon release, it garnered an impressive 85 on Metacritic, and was praised from revitalizing the city-building genre.

My Opinion:

Cities Skylines was one of my favorite game’s last year. The one thing it always lacked though was disasters, but soon that won’t be a problem point anymore. And therefore, it may cement its place as the best (or at the very least, one of the best) city-building/management games of all time.


Tyler Fischer is a Senior Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.

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