Scheduled for release on both consoles November 4, 2014, the new version touts 1080p HD, integrating performance sharing, and remote play for the PS4.
Purchased DLC can be transferred from the Xbox 360 and Playstation 3 to the Xbox One and PS4, respectively. Additionally, skills will also transfer; however, game progress will not.
While I will always support expanding platforms for a game, the new editions serve a niche market within Rocksmith’s niche market. Although companies should try to support all of their gamers, resources are better spent on pushing forward, rather than porting forward. It doesn’t make sense to release a game with slightly better graphics and one or two new features, months after its initial release.
Darwin Leuba is an associate writer at MONG. You can follow him on Twitter @darwinleuba as he revels in other awesome exploits.