Changes Coming To The Legend of Zelda: Majora’s Mask 3D

Earlier this month, after what seemed like a lifetime of teasers and speculation, Nintendo finally announced a remastered version of The Legend of Zelda: Majora’s Mask.

In an interview with Famitsu, series producer Eiji Aonuma offered a glimpse into what we can expect when the title comes to the 3DS next year.

Apparently, developing Majora’s Mask the first time around was no easy task, and going through with the remake has allowed Aonuma to reexamine what he would have done differently.

“Personally speaking, I have some really troublesome memories from originally developing Majora’s Mask, and there were many things I would have liked to change if we were to ever do a remake…”

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While the original Nintendo 64 release assumed player familiarity with The Legend of Zelda: Ocarina of Time, Aonuma explained that this time around, Nintendo wanted to better cater to new players. The goal was not to make the game easier, but in Aonuma’s words:

“Parts that were conventions and weren’t explained at all are changed, and challenges which you realize by repeating many times are made easier to understand…There aren’t any extra hints thrown at you when you’re not sure what to do, but there are all kinds of other mechanisms in the system that I think you’ll notice.”

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Perhaps the most intriguing modification comes in the form of an altered boss fight. Players will have to wait and see for themselves which boss has undergone changes, as details were offered vaguely.

“While I can’t say much about it…a boss fight has been changed.”

I said it was vague, didn’t I?

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Finally, anglers rejoice! The ability to fish in two distinct ponds has been added to the world of Majora’s Mask, because, you know, who wouldn’t spend their last three days scouring the waters for the ever elusive Hylian Loach?…I know I would.

Look for The Legend of Zelda: Majora’s Mask 3D to drop Spring 2015.

My Opinion:

In Aonuma I trust. Its clear to me that Aonuma cares deeply for Majora’s Mask, and obviously wanted it done right. The changes made to this remastered edition seem to be big enough to enhance gameplay but not drastic enough to deter  from the original concept. Majora’s Mask holds a unique spot in the series and provokes much debate among Zelda fans. This version will surely contribute to that debate. As a fan of The Legend of Zelda series, I’m optimistic that this reiteration will please both fans of Majora’s Mask and those who will play it for the first time.


Alex DeLaPena is an Associate Writer for MONG. He is a man of many interests, and you can chat with him about those interests on Twitter, if you’re interested…

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