In a recent interview with Edge, Straley went on to explain how the Uncharted 4 demo we saw at the PlayStation Experience was locked at 30fps for stability rather than by necessity.
Straley said in the interview:
“We’re actually above 30, but we locked it [for the demo]. We’re going to do whatever it takes to make the game we want to make. If it means we could go for 60 but lose something that would really impact the player’s experience, then it’s our choice as developers to say, ‘Well, we’re going to go for the experience over the 60 frames.”
Uncharted 4 is scheduled to release in 2015 for the PlayStation 4.
I won’t be surprised if Uncharted 4 indeed ships at 30fps, and I don’t think it’ll make much of a difference, either way. Frame rate and resolution sticklers can complain all they want, but a great game stems from great gameplay. Like a lot of other people, I have great faith in Naughty Dog and I look forward to getting my hands on every game they release.
Elijah Oguma is an associate writer for MONG and is truly a Middle of Nowhere Gamer on Oahu, Hawaii. You can follow him on Twitter.