CD Projekt Red has released the patch notes for the second console patch for The Witcher 3: Wild Hunt.
The patch will include several fixes for glitches but will also introduce a couple of new additions like enlarged text. The patch notes were posted on the CD Projekt Red’s forums. The patch does not currently have a release date.
Here is the list of changes from this patch:
- Geralt will not longer interact with candles near chests and other interactive elements.
- General stability and performance improvements
- Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
- Improved camera smoothness
- Performance improvements during some cutscenes.
- Fixed case where game was crashing on loading a save in certain situations
- Various bug fixes and user experience improvements in GUI panels.
- Fixed issue where some players were unable to run after Wandering in the Dark quest
- Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
- Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
- Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
- Fixed issue where Player was unable to move freely during Blindingly Obvious quest
- Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
- Fixed issue where Player could get trapped in Turseach castle ruins
- Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
- Fixed issue where Player was unable to talk or interact with certain NPCs
- Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
- Fixed issue where player was unable to use certain actions after Carnal Sins quest
- Fixed issue where Geralt was sometimes unable to mount Roach
- Fixed issue where some players were experiencing infinite loading screen during King’s Gambit quest.
- Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
- Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
- The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
My Opinion:
I love how fast we’re getting these patches! I’ve been fortunate enough to have a (relatively) bug-free playthrough so far. But it is good to see certain things get fixed, especially ones that involve Roach. I am also glad to see that Geralt will no longer interact with candles if near chests – that was annoying as hell!
Steven Shearer is an Associate Writer for MONG. You can follow him on Twitter and IGN.
“annoying as Hell!” Haha!
I’m glad to see that CD Projekt controls their game after his release.
It’s a good news. Firstly for the text because it is a little bit small.
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