Lara Croft Switches From Stealth to Exploration in Gamescom Demo

Excited for more Lara Croft action, but didn’t get a chance to make it to Gamescom last week to see the new footage firsthand?  No worries.  Microsoft has you covered with the release of the Rise of the Tomb Raider demo that was shown off at the convention. 

One of the criticisms of the prior gameplay footage released, was the heavy emphasis on combat and the lack of actual tomb raiding.  This new Gamescom demo changes that with more emphasis on exploration.  Following the voice recordings of her late father, Lara Croft finds herself discovering a hidden oasis and the tomb which lies within it.

The demo highlights how she can still run, jump, and climb with the best of them, but still gets bumped and bruised along the way.  While making her way past fluttering cobwebs, scurrying black scorpions, and the skeletal remains of dead soldiers, Lara must remain quick on her feet to avoid deadly booby traps.

Watch the trailer below to see how Lara Croft takes a break from stealth killing mercenaries and puts her archeological skills to use in a new setting.

 

 

My Opinion:

I enjoyed the fact that Crystal Dynamics spotlighted new terrain in this demo to show the whole game won’t just take place in the snowy tundra.  Rise of the Tomb Raider remains visually impressive from the gorgeous lighting as Lara explores hidden caves, to the crumbling structures as she traverses rocky cliff-sides.  As demonstrated by the closing moments of the demo, there will be some very impressive action set pieces when the game drops for Microsoft consoles this November. 


Darius Purse is an Associate Writer at MONG and if you want to talk Games, TV, or MMA feel free to follow him on Twitter.

 

 

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3 thoughts on “Lara Croft Switches From Stealth to Exploration in Gamescom Demo”

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