Final Fantasy XV director Hajime Tabata has revealed some interesting new details about the upcoming Square Enix RPG.
In a recent interview with Japanese magazine Famitsu, Tabata confirmed that only the first half of Final Fantasy XV is an open world experience, with that second half featuring a linear path. By doing this, Tabata hopes to avoid open-world fatigue, while also tightening the whole experience to give a traditional Final Fantasy experience to those looking for it. While the second half will be linear, Tabata assured there were some freedom, just not like the first half.
The game’s director also revealed the game should take players around 40-50 hours to complete.
Final Fantasy XV recently got delayed to November 29th. It will release for Playstation 4, Xbox One, and PC.
My Opinion:
Open-world fatigue is very real, and unless they were going to do it better than The Witcher 3, I’m glad they opted to cut the open-world experience short in order to provide a tighter complete experience.
Tyler Fischer is a Senior Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.
Well this game is officially on my no buy list. It was on my “wait for a big sale list”, but I’m not interested in a playing through another Final Fantasy game. Especially if Square can’t decide if it’s open world or linear.
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Yeah. If it reviews well I’ll pick it up during the summer (at a reduced price hopefully), but not during the fall rush. I have a strong morbid curiosity about this game.
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