Game designer Warren Spector has given some details on the upcoming System Shock 3.
Spector talked to Polygon about the sequel that’s been 17 years in the making. Regarding the story, Spector revealed that the game will pick up near the cliffhanger ending of System Shock 2. At the end of that game, SHODAN, the malevolent AI that serves as the series main antagonist, managed to download herself to a human aboard an escape pod. Additionally, Spector said that the other survivors of System Shock 2 and the protagonist of the original System Shock will play key roles.
“We’re going to tell their story. There are a lot of questions that went unanswered in those first two games and we have an obligation to fans to fill in the blanks. For new players I think that will pull them into a compelling narrative.”
Video games have come a long way since the release of System Shock 2, and especially since the release of the original System Shock. While Spector did not give any concrete details, he did mention the struggles of making the games feel like System Shock while also being informed by the current landscape of video games.
“I like and respect the second one but it was significantly different from the first. I’m constantly struggling with how much we adhere to the tenets of the first one and how much do we adhere to the tenets of the second one. The second game was a much more traditional role-playing game than the first one. It’s a mental struggle for me about which direction I want to go in. I will admit that.”
“20 years ago we were building open-ended, solve-it-yourself kind of games. We used to look at each other and say ‘why isn’t everyone making games like this?’ Now, many more people are making games like that, so of course it’s harder to stand out. You have to innovate and I’m confident that we will. We’re following in the footsteps of the people who followed in our footsteps. We’ve got some surprises for people.”
There is no firm release date for System Shock 3, but it should be safe to assume that it is a long ways out. The new System Shock experience closest is System Shock Remastered, which hits in late 2017 for PC and Xbox One, and early 2018 for PS4
I really hope System Shock 3 will be good. The closest thing we have gotten to a brand new System Shock in recent years is the first BioShock and that game is nine years old at this point. Creating an experience that feels like the originals seems like a tremendously difficult task.
Riley Berry is an Associate Writer for MONG who loves being smack talked by evil AIs. You can follow him on Twitter.