Sigh…It was only three days ago that I posted a summary of the events that have occurred within Crytek. Employees weren’t being paid, and members of projects had walked out. Just when we hoped the issues had come to their climax, more stories have surfaced. Continue reading Crytek Crisis Sustained
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Destiny Becomes the Most Played Beta to Date!
According to a report from Business Wire citing an Activision statement, Bungie’s Destiny beta pulled in approximately 4,638,937 unique players in its nine day period. The test began on July 17th for PS3 and PS4 users, went down for a day and a half, returning half a day early and adding Xbox One and Xbox 360 to the beta. In its final three days, the beta was open to all within the two console groups, where it supposedly reached its peak numbers. Continue reading Destiny Becomes the Most Played Beta to Date!
Cytek Crisis Averted?
In June of this year, Jason Schreier of Kotaku broke the story that Crytek had fallen behind in paying its staff. To my knowledge, and the word of other editors, such as Colin Moriarty of IGN (Podcast Beyond #350), Schreier was first to reveal this startling information. Continue reading Cytek Crisis Averted?
The Future of Game Release Dates
For some time now, the act of giving advanced release dates — whether those be months, quarters, or even windows — have been falling off in favor of a general release year, if that. Heck, roughly half of the October games for this year didn’t have precise launch dates until E3 or just before it. Continue reading The Future of Game Release Dates