Tag Archives: Watch_Dogs

MONG’s Best of 2014 Award Winners – Part Two

2014 was certainly a wild year for gaming.

The PlayStation 4 and Xbox One both set record sales for a console’s first year on the market, reassuring gamers and “analysts” everywhere that console gaming is here to stay.  Microsoft decided to release a Kinect-less Xbox One bundle after saying it would never happen.  The PlayStation 4 failed to release any major blockbuster first party games during the holiday season, while the Xbox One released a hit new IP in Sunset Overdrive.

We saw the rise and fall of mobile games like Flappy Bird.  Games like Titanfall,Watch Dogs, and Destiny were all finally released only to be ripped apart by gamers with too much hype.  While less hyped games like Wolfenstein: The New Order, Valiant Hearts: The Great War, and The Evil Within managed to blow everyone away.  We were flooded with “HD remakes” of games – some that we have wanted for a long time, and some that were just released a year ago on last generation consoles.

All of that combined to make this years Best of 2014 Awards a really fun one.

If you missed out on yesterday’s awards, go here! But, with the first set of awards out of the way, here comes the second set! Continue reading MONG’s Best of 2014 Award Winners – Part Two

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EA Dominates the UK No. 1 Charts for 2014

Electronic Arts dominated the UK’s All-Formats Charts last year, spending 22 weeks at the top. Continue reading EA Dominates the UK No. 1 Charts for 2014

The Best and Worst of the PlayStation Vita Remote Play

I truly enjoy the PlayStation Vita.  Its games and apps are phenomenal, but the phrase I love to tout about the portable is that: “it’s the best feature of the PlayStation 4.”  Obviously I’m referring to remote play; while the devices are constrained to staying within roughly thirty feet of each other, it still allows the user to take their game with them to other places in the home.

Continue reading The Best and Worst of the PlayStation Vita Remote Play

The Future of Game Release Dates

For some time now, the act of giving advanced release dates — whether those be months, quarters, or even windows — have been falling off in favor of a general release year, if that.  Heck, roughly half of the October games for this year didn’t have precise launch dates until E3 or just before it.   Continue reading The Future of Game Release Dates

Watch_Dogs Hits Over 4 Million Copies Sold in Under a Week

Watch_Dogs, the long awaited IP from Ubisoft, has seen a monumental release. There seems to be a direct positive correlation between the copies sold and the massive hype that had been built for the game. Even taking into account the multiple delays, it seems like gamers desperately wanted to get their hands on Watch_Dogs. Continue reading Watch_Dogs Hits Over 4 Million Copies Sold in Under a Week