Tag Archives: Bungie

The Biggest Stories of E3 2017

E3 is a maelstrom of gaming news, buzz and hype, and this year’s event did not disappoint. From the reveal of the Xbox One X, a massive array of promising games and the increasing prominence of VR, E3 2017 packed something for anyone to get excited about. But what were the event’s top stories, and what do they mean for the gaming narrative for the next 12 months? Whether you define hardcore gamer or missed the hoopla completely, here are the most important trends from the center of the gaming world.

Coming soon (and available for pre-order)

E3 is about the games, and the most exciting thing about this year’s “best in show” is that we won’t have to wait long to get our hands on them. E3 2017 was dominated by releases slated for the next year-and-a-half. From massive reveals like BioWare’s Anthem to previous standouts like Spider-Man and God of War, almost everything at the show was slapped with a 2017 or 2018 release date. This trend is notable, as years past have been dominated by the reveals of games with no release in sight (looking at you Final Fantasy VII Remake). We saw publishers seemingly playing catch-up with their own marketing. Sony’s biggest reveal was a Shadow of the Colossus remake slated for next year, while Microsoft went deep on games releasing within the next 12 months. Notable outliers include Nintendo’s announcement of Metroid Prime 4 and Ubisofts re-reveal of Beyond Good and Evil 2, but games mostly held tight to an 18-month window. While delays are inevitable, it is comforting to know that we won’t have long to wait for E3’s best titles.

Nintendo is back

Media seem to have reached a consensus – Nintendo was E3’s big winner. Riding the enthusiasm of the launch of the Nintendo Switch and The Legend of Zelda: Breath of the Wild, Nintendo gave fans the confirmation that their wonderful new console would not fall into the traps of its predecessor. 2017 will see a new, Nintendo-developed game each month, and each title looked fantastic. The star was undoubtedly Super Mario Odyssey, but Xenoblade Chronicles 2, Fire Emblem Warriors and (shockingly) Mario + Rabbids Kingdom Battle all look like solid additions to the Switch library. Not content on reiterating its fantastic first year, Nintendo gave fans a glimpse into 2018 and beyond. A new Kirby and Yoshi were revealed on top of the previously confirmed Fire Emblem for 2018, and a core Pokemon RPG was announced to be in development. The kicker was the reveal of Metroid Prime 4, which provided starving Samus fans with the news they had waited a decade for. Mix in third-party juggernauts Rocket League, Skyrim, Minecraft and FIFA and Nintendo is selling even the most skeptical on its hybrid machine.

Everything is better together

One of the most underrated announcements of the Xbox Showcase was the reveal that Minecraft would be going cross platform, allowing players on Xbox, PC and even Nintendo Switch to share in each other’s worlds and creations. After its reveal on Switch, Rocket League also joined the cross-platform party, offering play between the same three communities. Notably missing was Sony, who gave a horrendous excuse for their refusal from the initiatives. Another angle on this theme saw Bungie announce that consoles would be locked at 30 frames-per-second in Destiny 2, likely as a means to ensure parity within console families, a theme that doesn’t bode well for multiplayer experiences on Xbox One X and PS4 Pro. Sony and Destiny 2 combined for yet another controversy involving shared experience, as the PlayStation exclusive content for the game was received negatively by prominent industry leaders like Phil Spencer. As we move closer to a fully digital ecosystem, sharing and parity will only become more prevalent issues.

The war for the mainstream

The hype entering E3 was centered around Microsoft’s Xbox One X, which fans and media touted as a means for the Xbox to catch the PS4. But what Microsoft said about the console, that it was a premium device aimed at the hardcore, turned out to be true, complete with a $499 price tag. As Microsoft trotted out its champion of the 4K war, the battle shifted toward the mainstream gamer. Sony did not even speak the words “PS4 Pro” at their conference, choosing to focus on games rather than tout its less powerful machine as a direct competitor for Microsoft’s hulk. And with Nintendo’s message centering on gaming being for everyone, anywhere they want, the combatants conceded 4K victory to Xbox and turned their attention to the rest of us – Sony through quality exclusive content and Nintendo with the IP we know and love. Microsoft’s tactic involves the embrace of the PC space, allowing any level of gamer to experience the Xbox ecosystem. This will be an interesting battle to see mature in the future.

Press conferences: who needs ‘em?!

Phil Spencer, Head of Xbox, discusses the Xbox One family of devices, including Xbox One X, at the Xbox E3 2017 Briefing on Sunday, June 11, 2017 in Los Angeles. (Photo by Casey Rodgers/Invision for Xbox/AP Images)

Are the E3 conferences we know a thing of the past? This year’s showings did little to rebuke that notion. Sony and Bethesda bookended a series of trailers and gameplay demos with a single speaker, while Nintendo continued to rely on their video presentation format. Even Microsoft strayed in this direction, with early Xbox One X and Forza Motorsport 7 speakers giving way to a barrage of trailers in quick succession. Ubisoft and EA were the lone holdouts, and their shows were criticized for their typical awkward pacing and stage demonstrations. As E3 becomes more about the fan and viewer experience, expect this trend to continue rather than recede.

So there you have it – E3 2017 in a nutshell. While the press conferences were lacking in their typical shock-factor, the games shown contributed to one of the best show lineups in recent memory. Each console-maker had an impressive showing, and provided ample reasons to be excited for the next year of gaming. 2017 is shaping up to be one of the best years in gaming history, and this year’s E3 only added to that sentiment. What did you think of this year’s E3? Let us know in the comments – we’ll be crossing off days on our calendars until next year.


Brett Williams is an Associate Editor for MONG who can’t wait to possess all the humans in Super Mario Odyssey. You can follow his nonexistent ramblings on the newly circular Twitter.

Destiny 2’s familiarity is essential, not disappointing

The legend of Destiny is a tale of extremes. The game navigated the balance between dedicated adoration and overwhelming vitriol with a surprising amount of grace. Like pineapple on pizza or the Dallas Cowboys, it is impossible to pass Destiny by with nonchalance. Whether it buried its hooks deep into your soul or completely missed its mark, the game made a monumental mark on the gaming landscape and altered what we thought was possible from a console shooter. But this leaves its sequel in a precarious position.
Continue reading Destiny 2’s familiarity is essential, not disappointing

MONG Podcast 160 | Buying All of the Things

Join the podcast crew of Myles Farrington, Adam Leonard and Chris Cobb as they mull and converse over the most topical of news. They touch on the stories of the wicked witch that was Mad Catz finally going under, Insomniac’s Spiderman possibly coming this year, Nintendo taking a Steam-like approach to digital games and so much more. They cover it all! Don’t forget the always hilarious, or relatively deep, Thought from Nowhere! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 160 | Buying All of the Things

3 ways Destiny 2 can bring back burned players

After a marketing leak courtesy of your friendly neighborhood Gamestop, Destiny 2 was finally revealed. The most obvious sequel in existence pulled back the curtain on its reimagined story via a cheeky trailer featuring Nathan Fillion’s Cayde 6. With a welcome emphasis on story being a response to much of the criticism of the original, it is fair to wonder what form the sequel will take. Expansions fixed many of the original’s key issues, but the problematic skeleton that turned away millions could not be fully remedied. So what does Destiny 2 have to fix in order to entice burned players back into the fold? Here are three suggestions from a dedicated Guardian.
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MONG Podcast 157 | How the Times Have Changed

Join the podcast crew of Myles Farrington, Adam Leonard and Chris Cobb as they mull and converse over the most topical of news. They touch on the stories of Ultra Street Fighter II being released (AGAIN!) on the Switch, the Switch putting up impressive sales, Dino Crisis in crisis and so much more. They cover it all! Don’t forget the always hilarious, or relatively deep, Thought from Nowhere! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 157 | How the Times Have Changed

MONG Podcast 155 | Chatting with Cheesus

Join the podcast crew of Myles Farrington, Adam Leonard and Chris Cobb as they mull and converse over the most topical of news. They touch on the stories of Destiny FREAKIN’ 2, the Castlevania Netflix series, Steam Greenlight’s dusk and so much more. They cover it all! This is also the premiere episode of Chatting with Cheesus! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 155 | Chatting with Cheesus

Destiny: Rise of Iron Review

Pay the iron price

 

As Destiny: Rise of Iron launches the third year of Destiny content, it is incredible to fathom the path that the game has taken to reach this point. Despite lukewarm initial reception that has dogged the game since release, Destiny has persevered thanks to passionate fans and incredible core gameplay mechanics. Rise of Iron provides a continuation of the progress made in last year’s The Taken King, but does little more than add sand into the Destiny sandbox. While it remains to be seen how long the content in the expansion will satiate the rabid community, what is here is a welcome addition to the Destiny universe.
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MONG Podcast 140 | Making the Virtual Hype a Reality

Join the podcast crew of Myles Farrington, Adam Leonard and Jordan Loeffler as they mull and converse over the most topical of news. They hit on the stories of Destiny 2 rumors, FarCry and Assassin’s Creed polishing, video game movies galore and so much more. They cover it all! Don’t forget the always hilarious, or relatively deep, Reedus Feetus Quote of the Show and the Thought from Nowhere! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 140 | Making the Virtual Hype a Reality

Destiny: The Collection announced

Activision and Bungie have announced Destiny: The Collection, for PlayStation 4 and Xbox One. The collection includes Destiny and its expansions The Dark BelowHouse of Wolves, The Taken King, and the upcoming Rise of Iron all on one disc for $59.99. It’s set to release on September 20th. Continue reading Destiny: The Collection announced