My Time With the Destiny Alpha – The Devils’ Lair

Once I had my fill of the Tower (read: spent all of my money on gear) I headed back out. In my excitement I decided to jump into The Devils’ Lair strike mission which was made available by beating the first mission. The Devils’ Lair was a mission to infiltrate a Fallen stronghold and take down the big bad enemy hidden within. I queued up for it alone, and was (lucky) tossed into the instance with two other players. That was my first experience playing in a fireteam. Continue reading My Time With the Destiny Alpha – The Devils’ Lair

Tales of Zestiria Will Launch Worldwide During Same Year

Dennis Lee, global brand manager for the Tales series, announced yesterday on the Bandai Namco Games YouTube channel (still titled NamcoBandaiGames) that Tales of Zestiria will be released worldwide in the same year.   Continue reading Tales of Zestiria Will Launch Worldwide During Same Year

My Time With the Destiny Alpha – The Tower

Once I had done the dirty on the Hive and Fallen enemies in the first mission, the game ushered me back to the “Set Destination” screen. It was a screen that I got well acquainted with and the direct cause of my picking up another space ship. The set destination screen was a flashy menu for picking where I wanted to go next, and that’s not a bad thing. Seeing my ship (or ships if I was in a fireteam) orbiting around Earth was fairly cool. Continue reading My Time With the Destiny Alpha – The Tower