Towerfall Ascension Review

Towerfall is a terrific game and possibly the best game on the OUYA. Given that the platform is dying, developer Matt Thorson made the game ascend the OUYA by bringing it to PC and PlayStation 4 in the form of Towerfall Ascension. So, has this game successfully built itself up beyond the OUYA, or has it fallen so far from grace that it will die alongside the console that it was originally on?

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Indie Game Spotlight: SuperHOT

After a week-old hiatus, the Indie Game Spotlight is back, but this week, the spotlight is shining a bit dimmer. Although most of our reports deal with games that are already out, it is time to look at a game that isn’t really out but instead is in development. However a demo of the game was made for the 7 Day FPS Challenge, a yearly challenge given to indie developers to make an FPS in a week. It deserves some recognition. Welcome to SuperHOT.

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Strike Suit Zero: Director’s Cut Review

MANIC MECH-MAYHEM

I have a weird relationship with dogfighter games. The only game I have personal experience with is Star Wars: Rogue Squadron on the GameCube–while I loved the game and poured hours into it, I can’t remember ever getting past level two. What I’m trying to get at is I suck at space fighters; however, with the release of Strike Suit Zero: Director’s Cut on the PS4, I was willing to try my hand again (understanding full well that my ass would be handed back to me by space marines). Is this Kickstarter space-themed indie accessible, or, like many space shooting games, do you need space-training to understand it? Continue reading Strike Suit Zero: Director’s Cut Review