Created by Abstraction Games, the PlayStation ports of the side-scrolling platformer will support both cross-buy and cross-save across PlayStation consoles. All features and updates present in previous releases of the Indie title will be included in the PlayStation ports along with some potential undisclosed new features.
The platformer has you exploring randomly generated dungeons, fighting an assortment of difficult bosses, and features permadeath.
In addition, Cellar Door Games designer Teddy Lee announced that originally Rogue Legacy was designed with a Vita control scheme in mind before it was released on the PC last year.
“When we originally made Rogue Legacy, we made it with the PS Vita buttons in mind,” Lee wrote. “No joke. We gambled that if it did well, we wouldn’t want the Vita version being nerfed in the control department, so we made sure to not use too many buttons. That crazy gamble we made over a year ago paid off, and that means the Vita version plays perfectly! Happiness!”
I haven’t played Rogue Legacy yet and had been thinking about getting the game on PC but with this announcement, I’m now set to get the Indie title on my PlayStation Vita.
Follow Andrew Lee on Facebook as he continues his never-ending quest to keep playing.