Beck’s pallet has changed, Call’s in-game weapon has been announced and the Japanese box art has been revealed.In Mighty No. 9’s recent Kickstarter update Comcept revealed some interesting information including: Beck’s pallet change, Call’s in-game weapon and the Japanese box art for $60+ backers. The Japanese box art can be seen above.
Beck, the main character’s suit was originally made up of the following colors: light blue, dark blue, black and various greys. However, the new suit replaces the light blue with white. Mighty No. 9’s director, Koji Imaeda, explains why:
“From the very beginning we designed Beck to have a neutral, grey base, with the idea of wanting to make something completely new and unique.”
“But development soldiered on, and as we approached the last leg, we started looking closer at Beck. As a protagonist that could absorb the abilities of his siblings and take on various forms, our image of his appropriate color shifted from ‘neutrality’ to ‘containing all possibilities’… and since white is a combination of all colors of light, we felt that would actually suit his character better! Hence, we went with the coloring change.”
Call, Beck’s partner’s weapon was decided by a poll set up by Comcept; where a grand total of 24,276 people voted. The weapon that was decided upon was the bow and arrow, with a convincing 10,245 votes. Interestingly, this was the weapon of choice used by Roll.EXE’s in Mega Man: Battle Network.
Mighty No. 9 is an indie game developed by Comcept in conjunction with Inti Creates. It was funded by an incredibly successful Kickstarter, gaining $3,845,170 in support. It is based on the Mega Man series and is being made by the creator of Mega Man, Keiji Inafune. Mighty No. 9 is scheduled for release in April 2015 and is coming to PC, Mac, Linux,3DS, Wii U, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360 and Xbox One.
I love Beck’s new look. I was hesitant at first, but after writing this article the white has grown on me. I think for a lot of gamers this is the Mega Man they’ve wanted but haven’t had, so it makes sense they want to make Call as similar to Roll as possible. Finally, that Japanese box art looks amazing and I hope they use that in the US and Europe.
Lucy Pallent is an Associate Writer at MONG. She is a girl gamer from a rock in the middle of nowhere and is the world’s biggest n00b. She likes Nintendo, JRPGs and food. Feel free to follow her random ramblings on Twitter.