Mass Effect Andromeda using new locomotion system

Earlier this month Mass Effect: Andromeda finally made its gameplay debut at the PlayStation Meeting. The footage was largely met by a lukewarm reception, with one criticism being the game’s animations. Today, new information about said animations has leaked out.

The new information comes from NeoGAF via industry insider shinobi602, a person well known for his privy to not-yet-revealed information. He says,  “It’s ironic that many are mocking the animations in the game when it’s all entirely from the ground up. All new animations.

“They’re using a brand new locomotion system in the game similar to the things Ubisoft is trying to push with For Honor. It’s the body locomotion with locked feet and natural gesturing system. You can see it in the way Ryder walks and transitions into different speeds and turns. Animations look much better than any previous BioWare game.”

In addition to the new info, shinobi602 also posted a brand new image for the game, which you can see below.


Mass Effect: Andromeda is currently scheduled to release sometime in Q1 2017 for Xbox One, PS4 and PC. It will also support 4K upscaling on the PS4 Pro, but to what extent isn’t really known.

My Opinion:

If you look at past BioWare games the animations were pretty janky. The new ones from the demo look great though, so it baffles me that people don’t see the drastic improvement.

Tyler Fischer is a Senior Writer for MONG who plays video games when he’s not busy researching alien conspiracy theories at 2AM. You can find him on Twitter.

5 thoughts on “Mass Effect Andromeda using new locomotion system”

  1. What the hell?!!So you wanna say that people are blind and only you can see the great animation!!! Maybe we need a third eye to be able to see that!. MY OPINION: Everyone who claims that ME ANdromeda has great animations is blind.


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