Tag Archives: PC

Strike Suit Zero: Director’s Cut Review

MANIC MECH-MAYHEM

I have a weird relationship with dogfighter games. The only game I have personal experience with is Star Wars: Rogue Squadron on the GameCube–while I loved the game and poured hours into it, I can’t remember ever getting past level two. What I’m trying to get at is I suck at space fighters; however, with the release of Strike Suit Zero: Director’s Cut on the PS4, I was willing to try my hand again (understanding full well that my ass would be handed back to me by space marines). Is this Kickstarter space-themed indie accessible, or, like many space shooting games, do you need space-training to understand it? Continue reading Strike Suit Zero: Director’s Cut Review

Blacklight: Retribution PS4 Review

A FREE-TO-PLAY FREE-FOR-ALL

I am always first in line to bang the anti-FPS drum and wave the no-shooter flag. Maybe it is the stress of finals, or maybe the fact that I have been holed up in my room for the past few weeks, but I’ve been having a multiplayer itch that I just need to scratch. Continue reading Blacklight: Retribution PS4 Review

Indie Game Spotlight: Cube World

Another week has gone by, and that means it’s time for MONG’s Monday Indie Spotlight. This week we talk about a game called Cube World, created by Picroma. Picroma is a super small studio in Germany run by a man named Wollay, and his wife Sarah. Cube World is a voxel-based sandbox adventure-RPG that has been in open alpha since July 2013 that lets you choose from 8 playable races and 4 playable classes. It contains all the usual aspects of a sandbox MMO style, including gathering materials, crafting, PvP, dungeon crawling, and server based multiplayer. Continue reading Indie Game Spotlight: Cube World