Tag Archives: Review

Life is Strange Episode Three: Chaos Theory Review

UNFORESEEN CONSEQUENCES

Suffice it to say, Life is Strange may very well be one of the most surprising games of the year for many people, myself included. Prior to this game’s release, I knew very little about it apart from the fact that the premise looked promising and it might be worth checking out. Now, having played through more than half of this series and it having finally found it’s stride, I can happily tell you that I am seriously glad that I did. Continue reading Life is Strange Episode Three: Chaos Theory Review

Game of Thrones: Sons of Winter Review

SOLID AS ICE


The first three episodes of Telltale Games‘ six-episode season of Game of Thrones have taken us to Essos, King’s Landing, to the Wall, and even north of it. These episodes sufficiently introduced the point-of-view characters as well as some decent peripheral characters, demonstrating that making friends in Westeros can often be no easy task. Although this season’s harkening to the HBO series can sometimes feel a little shameless, it doesn’t detract from the dynamic storytelling Telltale is known for. With Episode Four: Sons of Winter, the plot has finally fully broken into its own stride without relying on familiar faces and familiar themes. Rather, the entire episode seems to be sprinting towards a climactic conclusion to the Forrester tale, while also making sure no detail is lost before the end.

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Project CARS Review

LOOSE IN THE CORNERS


With the current generation of consoles still waiting on its first true simulation racing game, long-anticipated title Project CARS arrived on the scene last week after spending years in development. Slightly Mad Studios’ racer is as deep in simulation as the genre offers, but the game’s tires spin a little bit off the line. How does it hold up through the rest of the track? Continue reading Project CARS Review

Not a Hero Review

VOTE FOR BUNNYLORD!

You will know whether you like Not a Hero within the first 15 minutes of playing it. Why? It’s simple. It’s an easy to understand game that keeps you invested by giving you an interesting challenge with just the core mechanics. That is why even though the game never really changes after that first 15 minutes, it never needs to. Not a Hero is a game with a funny premise and fun mechanics. That’s it, and that’s all you will need. So what is Not a Hero? Well, it’s a 2D-shooter about politics! Seriously! Continue reading Not a Hero Review

Lost Orbit Review

LOSING CONTROL

Do you know that feeling of skiing down a steep hill, one that is a little above your skill level? As the speed increases the control you thought you had slowly dissolves. The use of your treasured pizza-frenchfry technique proves futile leaving you with two options: crash into the snow and watch your skis fly through the air, or focus and pull of a badass maneuver to gain back control. Continue reading Lost Orbit Review

Wolfenstein: The Old Blood Review

A Step Back

It’s impossible to write about Machine GamesWolfenstein: The Old Blood without mentioning their other, far better game Wolfenstein: The New Order.  The New Order is a brilliant shooter that took genre conventions, put them in an interesting alternate reality, and then grounded that reality with characters and relationships that the player invested in.  Wolfenstein: The Old Blood attempts to flesh out that world with middling success, and loses a hell-of-a-lot of heart in the process.

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Toren Review

LOST IN TRANSLATION?


Toren is the first game by Brazilian developer, Swordtales. This stylish platformer is also one of the first games to come out of the country’s Brazilian Cultural Incentive Law, which allows any Brazilian corporation to pay a percentage of its income tax to finance “cultural projects.” Suffice it to say that Toren takes the nurturing of that imaginative culture very seriously through its abstract and, at times, ambiguous plot. Poetry plays a large part in Swordtales’ storytelling here, and the developer’s artistic style is hard to ignore even at a glance. Still, even with such seeming care and attention to bring a video game into the realm of “high art,” could it be that the drive to build a game got a little lost?

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Touhou 14: Double Dealing Character Review

WELCOME TO GENSOKYO

The Touhou Project is easily one of Japan’s most popular and most prolific series of indie games, with a history spanning almost 20 years. In that time, the series of shoot-em-ups has achieved explosive popularity in Japan as well as a dedicated cult following elsewhere in the world. And now, finally, the series has had its first Western release: Touhou 14: Double Dealing Character. Does this latest release live up to the series’ reputation? Continue reading Touhou 14: Double Dealing Character Review