Ubisoft Responds to Assassin’s Creed Unity Complications

Problems with Assassin’s Creed: Unity continue to arise. Ubisoft promises that they are working with players to debug the problems ailing the newly released game.

Unity, the newest installment in the prolific Assassin’s Creed series, is experiencing many problems, including players falling through the ground, graphical imperfections, matchmaking, and frame rate issues. A day-one patch was released that helped cure some problems, but it was not enough. An upcoming update with fixes outlined in the Assassin’s Creed Live Updates Blog. Ubisoft encourages players to update the blog with problems they are experiencing.

Ubisoft recently told the BBC that their relationship with reviewers and consumers will change, including offers for early access or open betas to some games.

Ubisoft stated that the emphasis on online play and their ever-changing nature was the reason for the late embargo,

“Having the online elements available and having populated worlds is essential to creating a representative and complete experience for reviewers. Achieving this prior to launch is incredibly complex, which is why some games are being reviewed much closer – or as was the case with Destiny, even after – the game launches.”

Soon after the embargo lifted for Unity, reviews came in, and the Ubisoft stock noticeably fell.

My Opinion:

This seems to be another Ubisoft disappointment to add onto the Watch Dogs over-hype.  The introduction of microtransactions into Unity, and locking the frame-rate are all things to make me steer clear of this game. I hope Ubisoft realizes that annualizing a series is a difficult thing to do, especially with new hardware, and they should not be scared to delay a game so it runs smoothly.

Nathan Reid is an Associate Writer at MONG who lives in Canada, the home of the inventor of micro-transactions (according to South Park).

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