Category Archives: PC

Watch Dogs – First Impressions

Just like with Wolfenstein, I was not able to get a review copy of Watch Dogs ahead of the release date, so my review won’t arrive until this weekend or early next week.  However, I did pick up a copy last night and began my playthrough of it.  Keep in mind, this is not an official review because I have only played the first four hours.  So here are my first impressions! Continue reading Watch Dogs – First Impressions

PC Gaming: Why ESDF is Objectively Better than WASD

As we move deeper into the first year of a new console generation, it’s becoming increasingly clear to me that I am a PC gamer. I’ve known about this for some time now, yet I didn’t expect to be so apathetic towards the new consoles. I still don’t own an Xbox One, and I don’t expect I will until Halo 5 shows up. Until then, I have a nice PC, which has been my primary method of gaming for quite a few years now.

That isn’t to say PC gaming is perfect though. In fact, there’s one PC-gaming facet that bothers me, and it’s something I have to deal with every time I purchase a new game: Remapping the WASD keys to ESDF. Continue reading PC Gaming: Why ESDF is Objectively Better than WASD

MONG Podcast Episode 34 – When Should We Censor Developers?

Should Far Cry 4 change their box art? Should video game developers censor their games more?  Should video games be held to a higher standard than movies and television?

On this week’s episode the team discussed Far Cry 4 and the controversy surrounding it’s box art, whether or not delays are strategically planned, Halo 5: Guardians and the possibility of a Halo: Master Chief collection coming to Xbox One, April’s NPD numbers, Xbox One and PlayStation 4 system updates, PlayStation Now, Hyrule Warriors, and Batman Arkham Knight! Continue reading MONG Podcast Episode 34 – When Should We Censor Developers?