It’s been a long time coming for the return of Mirror’s Edge. The original game was released almost a decade ago in 2008 and now the series is set to return with Mirror’s Edge Catalyst releasing June 7th for the PlayStation 4, Xbox One, and PC. The first game in the series was not a massive seller, but garnered many fans who have been clamoring for a sequel for years. Now with the release right around the corner, I find myself wondering if the Mirror’s Edge franchise is ready to run, leap, roll, and jump to new heights.
One major factor I think Mirror’s Edge Catalyst has going for it is timing. Originally set to release in February 2016, the game was delayed till May 2016, and then a few more weeks till June. The delays may have been a blessing in disguise. The month of May in gaming saw the release of many heavy hitters like Doom, Uncharted 4, and Overwatch.
All three games received very positive reviews and a massive amount of press and attention. Personally I have seen the commercials for Doom and Uncharted 4 numerous times while watching TV and the colorful characters of Overwatch seem to pop up everywhere from fan art and cosplay, to even pornography.
If Mirror’s Edge Catalyst would have released last month, I think it would have gotten overshadowed. There are some big titles like Lego Star Wars: The Force Awakens releasing in June, but it should have a much easier time getting attention.
Another reason I think it has a solid chance is its uniqueness. Not only does Mirror’s Edge Catalyst feature an Asian female protagonist (a rarity) in Faith, but it also delivers unique gameplay. The first person perspective is all over games, but primarily in shooters. It is rare to see a game incorporate the type of movement seen in Mirror’s Edge. Other titles like Dying Light have used similar parkour style movement, but when I think of parkour or freerunning in games- I think of Mirror’s Edge.
The giant buildings that Faith traverses in the city of Glass are also distinctive and give the game a clean aesthetic. Many games rely on combat as a crutch to move players along. While combat plays a role in Mirror’s Edge Catalyst, it is not the foundation of gameplay. The greatest weapon that Faith possesses in the game is not any gun or sword, but her own two feet.
With an ideal release date, TV series in the works, and years of anticipation from gamers, I believe that momentum is on this game’s side. I hope that EA DICE will deliver a finished product that will have any gamer running to the store to purchase.
Darius Purse is a Senior Writer at MONG and if you want to talk Games, TV, or MMA feel free to follow him on Twitter.