Tag Archives: PlayStation 4

Watch Dogs – First Impressions

Just like with Wolfenstein, I was not able to get a review copy of Watch Dogs ahead of the release date, so my review won’t arrive until this weekend or early next week.  However, I did pick up a copy last night and began my playthrough of it.  Keep in mind, this is not an official review because I have only played the first four hours.  So here are my first impressions! Continue reading Watch Dogs – First Impressions

MONG Podcast Episode 34 – When Should We Censor Developers?

Should Far Cry 4 change their box art? Should video game developers censor their games more?  Should video games be held to a higher standard than movies and television?

On this week’s episode the team discussed Far Cry 4 and the controversy surrounding it’s box art, whether or not delays are strategically planned, Halo 5: Guardians and the possibility of a Halo: Master Chief collection coming to Xbox One, April’s NPD numbers, Xbox One and PlayStation 4 system updates, PlayStation Now, Hyrule Warriors, and Batman Arkham Knight! Continue reading MONG Podcast Episode 34 – When Should We Censor Developers?

Strike Suit Zero: Director’s Cut Review

MANIC MECH-MAYHEM

I have a weird relationship with dogfighter games. The only game I have personal experience with is Star Wars: Rogue Squadron on the GameCube–while I loved the game and poured hours into it, I can’t remember ever getting past level two. What I’m trying to get at is I suck at space fighters; however, with the release of Strike Suit Zero: Director’s Cut on the PS4, I was willing to try my hand again (understanding full well that my ass would be handed back to me by space marines). Is this Kickstarter space-themed indie accessible, or, like many space shooting games, do you need space-training to understand it? Continue reading Strike Suit Zero: Director’s Cut Review

MONG Podcast Episode 33 – Kinect-less Xbox One: Did Microsoft Make the Right Choice?

So, Microsoft finally completed the 180 they started a year ago. Did they make the right choice? Do we as gamers win? Or are we going to miss out on something now?

This week the team discussed Nintendo’s new “emerging markets” console, Diablo III: Ultimate Evil Edition, The Elder Scrolls Online delay for consoles, Pokemon Art Academy, the resolution and frame rate for Watch Dogs, and the changes to the Xbox One and Xbox Live coming! Continue reading MONG Podcast Episode 33 – Kinect-less Xbox One: Did Microsoft Make the Right Choice?