Tag Archives: Crystal Dynamics

Who Needs a Remaster?

It’s been a little over a year since the newest console generation released to an eager audience. Then, it was clear to many who made the leap that the next-generation of gaming was starved for new and exciting titles. Indies, last generation cross-buys, and early exclusive titles tended to the 2014 Game Famine’s most temporary needs, but nothing felt like it really pushed the hardware or justified the need for it. It was a time of regret for some, anger for others, and there were those just happy for what they had.

But something unholy was born out of that time, something wretched and ugly. It was the work of a few money-hungry publishers. They preyed on the needs of the many, and instead of producing something new, they released The Remasters.

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The Last of Us’ Art Director Joins Crystal Dynamics

You may know Nate Wells as the Art Director for BioShock and The Last of Us. Now, he’s working for Crystal Dynamics, most notably the developer working on Rise of the Tomb Raider.

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Rise of the Tomb Raider is a Timed Exclusive

The gaming community was set aflame when Microsoft revealed Rise of the Tomb Raider would be exclusive to Xbox One and Xbox 360 during their Gamescom press conference, but according to Phil Spencer (head of Xbox), Lara Croft’s new adventure is a timed exclusive. Continue reading Rise of the Tomb Raider is a Timed Exclusive

Tomb Raider: Definitive Edition Review

Tomb Raider: Definitive Edition by Crystal Dynamics and Square Enix is doing its part to bridge the PS4 drought. However, as a port of a last gen game, is it worth paying three times the price for the updated graphics and features? Continue reading Tomb Raider: Definitive Edition Review