All posts by jlfleur

Jordan is a writer, specializing in fiction and entertainment journalism.

Bloodborne Review

STRAIGHT IN THE VEIN


Bloodborne is a PlayStation 4 exclusive and the most recent title by From Software, developer of the niche Souls sub-genre of action role-playing games. As a stranger to the city of Yharnam, the player adopts the title “Hunter,” discovering the populace’s many dark secrets and vanquishing the horrors that shamble through its streets. The plot unfolds through interaction with the environment in a way familiar to veterans of Souls games, building the mystery around this place and the particular evening all of these Hunters find themselves traversing. With a more responsive combat mechanic, fast-paced gameplay and a different setting from past From Software games, many feared that this game wouldn’t live up to die-hard fan expectations. For many, an even larger question: is there enough reward to be worth the sheer difficulty of the game?

Continue reading Bloodborne Review

Game of Thrones: The Sword in the Darkness Review

CARRIED AWAY


Telltale Games‘ third installment of its six part Game of Thrones series strikes a lot of the right chords that previous episodes have been lacking: characters making meaningful strides toward their goals in ways that depart from their HBO counterparts and a plot that is beginning to form an idea of what this season’s resolutions might resemble. Episode Three: A Sword in the Darkness is one of the first episodes of the season that really makes this series feel unique in the universe it draws its material from. And yet, it can’t seem to step away from its endless need to pour in an unhealthy dose of fan-service.

Continue reading Game of Thrones: The Sword in the Darkness Review

Telltale’s Game of Thrones Episode 3 is Coming Soon

If you thought March would come to a close without the release of the next episode in Telltale GamesGame of Thrones, then you were sorely mistaken.

Continue reading Telltale’s Game of Thrones Episode 3 is Coming Soon

Oreshika: Tainted Bloodlines Review

A LOT OF FIRE HEART


Alfa System‘s Oreshika: Tainted Bloodlines isn’t exactly what it appears on the surface if you’re unfamiliar with its 1999 PlayStation predecessor, Ore no Shikabane o Koete Yuke (roughly translating to “Over My Dead Body”). Certainly, the story is fairly up-front from the start. It’s medieval Japan, and the nation’s collection of holy artifacts have mysteriously gone missing. Sorcerer Abe no Seimei convinces the emperor that the only way to appease the gods for this dire tragedy is to sacrifice the entire clan who was responsible for protecting the holy places. Many years later, things aren’t great in the absence of the artifacts, and the gods still aren’t satisfied, so they resurrect the sacrificed clan in order to finally end the chaos. As the leader of this clan, you are tasked with hunting Seimei down to reclaim the lost artifacts. Besides purely seeking vengeance and justice, you must also eliminate him in order to lift the Curse of Broken Lineage and the Curse of Ephemerality he placed on your clan. And that’s where the game takes a turn, though not necessarily for worse.

Continue reading Oreshika: Tainted Bloodlines Review

Bloodborne Screenshots and Online Functionality

The official Bloodborne Japanese website recently released a few new screenshots from the game and dropped a slew of news about its multiplayer component.

Continue reading Bloodborne Screenshots and Online Functionality

There Came an Echo Review

DISTANT ECHOES


There Came an Echo is the second game by independent game developer Iridium Studios. A squad-based, voice-controlled real-time strategy game that’s heavy on the story, the title follows Corrin (voiced by Wil Wheaton) and a cast of characters that includes some from Iridium’s Sequence. After meeting the ambitious $90,000 goal on Kickstarter.com, There Came an Echo has finally found its release on Steam (PC), but where has that money gone?

Continue reading There Came an Echo Review