When EA was initially announced as an exclusive video game partner with Lucasfilm for Star Wars, we reached for our collective blasters waiting for the polarizing publisher to make the first slight on the beloved property. Then the announcements came – a third-person action game from Visceral Games headed by Amy Hennig of Uncharted fame and a Star Wars Battlefront revival from the Battlefield experts at DICE – and we holstered and rejoiced. But the release of Battlefront in 2015, along with the numerous failings to live up to the Death Star-sized expectations that come with reviving a fan-favorite franchise, led to a salvo of well-deserved criticisms. Lack of a campaign, limited maps and modes and an expensive Season Pass tarnished a fantastic representation of the original trilogy. Continue reading Star Wars Battlefront II hints at a motivated EA →