After a long hiatus and much fan demand, the original Sony mascot Crash Bandicoot returns updated this summer in a remastered collection. Continue reading Crash Bandicoot returns to PlayStation this summer with N.Sane Trilogy
Today was the third annual PlayStation Experience. This two Day event shows what the PlayStation brand has in store for the next year. The first show was in 2014 with a complete reveal of the then-new PlayStation 4. This year, it was all about the games. It moved at a breakneck pace with very little presenters talking about the success of the system. They let the games speak for themselves. Continue reading PlayStation Experience 2016 Recap
Many would say that Sony’s Press Conference last year could never be topped with The Last Guardian, Shenmue 3, and Final Fantasy VII Remake. But Sony came out full speed and never slowed down this year. They showed so many spectacular games, most of which, we’ll see within the next 18 months. Continue reading Sony’s E3 Press Conference Recap
If you have been following the E3 2016 festivities, you are well aware of the clinic that Sony put on during their PlayStation press conference on Monday night. The console maker and publisher put its foot on the gas and did not relent for the entirety of the 70 minute runtime. Rather than let suits and developers gush about their games, Sony chose to let the games do the talking.
The industry needs to take note, because Sony just provided the blueprint to the perfect E3 show.
Something that stands out here at Middle of Nowhere Gaming is our diverse staff. The diversity behind everyone’s tastes is what makes our content refreshing. Everyone has that one game. That ONE game that stands among the rest as their favorite. It’s interesting to see how every game on our favorite list is so different from one another. Here’s the list of some of our favorite games of all time. Continue reading MONG Staff Favorite Games List
Super Mario 64 is one of my favorite video games ever. I remember getting my Nintendo 64 a few months after the system was first released and it was my first game. I loved Mario games before that, especially Super Mario World, but Mario 64 blew my mind. The freedom from running around in three dimensions, all the moves Mario could do, the clear blue water. Holy crap, the water looked good! I remember that feeling so well. The joy from a brand new Mario game. Whenever a new Mario game was coming out, it meant something new and innovative was coming. Something that would push the industry into new territory. Whether it was analog control, multiple playable characters with different abilities, or a non-linear world, Mario furthered the industry through design. So it makes me sad that Super Mario 64 was the last time I was truly blown away by a Mario game. Continue reading Mario Doesn’t Try Anymore
IF WE DON’T HAVE ANY FRIENDS LEFT ON THE SURFACE, THEN WE NEED TO FIND AN ENEMY.
Do you remember Crash Bandicoot? If you’re still in high school, probably not. Back in the 90s, when Sony had first entered the console race, a little known developer called Naughty Dog developed Crash Bandicoot, a platformer that had the 3D visuals and mechanics of games like Super Mario 64 but the level design of a classic 2D platformer. The original was a big hit and the appeal of Crash himself made him the company’s unofficial mascot. A sequel was released a little over a year later and is widely considered to be the best in the series. Let’s see if that remains true today and take a look at Crash Bandicoot 2: Cortex Strikes Back. Continue reading Crash Bandicoot 2: Cortex Strikes Back Rewind Review