MONG Podcast 153 | Game of the Year

Join the podcast crew of Myles Farrington, Adam Leonard and Chris Cobb as they mull and converse over the most topical of news. They touch on the stories of Phantom Dust breathing again, Square Enix tackling the Avengers, Final Fantasy XV sentai rangers and so much more. They cover it all! Don’t forget the always hilarious, or relatively deep, Thought from Nowhere! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 153 | Game of the Year

Kingdom Hearts 2.8 Final Chapter Prologue Review

Kingdom Come

While most of the Kingdom Hearts series’ gibberish names are of little consequence, the franchise’s third HD collection is perfectly described by its title. Kingdom Hearts 2.8 Final Chapter Prologue is the perfect introduction to Kingdom Hearts 3, featuring two games and an HD movie that flow directly into the anticipated sequel. The collection is aimed squarely at longtime fans of the series, featuring Dream Drop Distance, 0.2 Birth by Sleep – A Fragmentary Passage (0.2) and X Back Cover. Without the necessary background knowledge, however, newcomers with find themselves lost in the convoluted tangle of narrative surrounding some of gaming’s finest action-RPG gameplay.  
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Resident Evil 7: Biohazard REVIEW

CUT AND RUN

The Resident Evil (RE) franchise is now twenty years old, spanning multiple console generations with countless spin-offs, tie-ins, and even a live-action film series that desperately needs to be taken out back and put down. The shockingly terrible Resident Evil 6 threatened to derail the series and alienate fans, but does the seventh installment beckon us back into the shadows? Continue reading Resident Evil 7: Biohazard REVIEW

Horror is Rejuvenated in Remothered: Tormented Fathers Announcement Trailer

What was once announced as a fanmade remake of the original Clock Tower in 2007 is now shaping up to be a fantastically creepy experience all its own. Continue reading Horror is Rejuvenated in Remothered: Tormented Fathers Announcement Trailer

Unpacking our iterative future

The gaming industry is simultaneously enabled and limited by what is under the hood of our favorite game machines. Consoles are essentially mass-produced computers designed with gaming in mind and they set a benchmark by which developers can exert their programming panache. However, just as new hardware allows the proverbial stretching of legs, aging hardware transforms that freedom into confines by which ever-growing ambition is stymied. This ongoing dilemma in gaming has perplexed console-makers since home consoles became a standard in 1985, but the recent strategy employed to combat rapidly advancing technology has been iterative hardware.

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Geekend Update 01/27/2017

As the start of 2017 is in full swing, the old January lull is a thing of the past. Check out what some of the Middle of Nowhere Gaming crew is up to this weekend: Continue reading Geekend Update 01/27/2017

MONG Podcast 152 | A Match Made in Heaven

Join the podcast crew of Myles Farrington, Adam Leonard, Chris Cobb and for a limited time only, Lou Contaldi as they mull and converse over the most topical of news. They touch on the stories of Injustice 2’s special editions and DLC, the official Call of Cthulhu game, Resident Evil 7’s upcoming DLC listings, the Final Fantasy XV DLC festival and so much more. They cover it all! Don’t forget the always hilarious, or relatively deep, Thought from Nowhere! Welcome to the MONG podcast, enjoy! Continue reading MONG Podcast 152 | A Match Made in Heaven