Tag Archives: PlayStation

MONG Podcast 96 | What’s the Most Overrated Game Franchise?

Join the lovely MONG Podcast crew as they sail the seven video game seas and delve into the news of this week. Street Fighter V’s next Beta might be more impressive than any other… ever! Mighty No.9 has received a (new) release date that has a 9 in it! Twitch is finally coming to your PlayStation thingies as an app and the Star Wars: Battlefront Beta isn’t going to be locked behind reservations, that and we know when it’s coming! Will Rainbow Six Siege be worth it without a dedicated story mode? All of that and you get to feel your heart strings be pulled as Myles, Jordan and Adam talk about the games they find to be the most overrated. Be prepared to have your jimmies rustled! Continue reading MONG Podcast 96 | What’s the Most Overrated Game Franchise?

Is The Future of Gaming Mobile?

The NPD group recently released data that shows 63% of gaming done by children ages 2-17 is on mobile platforms. Consoles clocked in at around 60%, while PCs – which used to be the leading platform in 2013 – are around 47%. Wedbush analyst Michael Pachter recently told gamesindustry that the console market has hit its peak in popularity, citing the overall lower sales figures for all three current consoles. He predicts smartphones, as well as set-top boxes, will become the new dominant platforms. Nintendo’s new console currently in development, codenamed NX, is rumored to be an amalgamation of a home console and a mobile platform. It seems that mobile is the future of video games, with the next generation of gamers raised on it, analysts predicting it, and current console manufacturers preparing for it. However, is this actually the case?

We should probably first look at the glaring contradiction to these predictions. The current generation of consoles are selling more quickly than the previous generation. The PlayStation 4 has sold 25.3 million units in a span of only one year, seven months, and two weeks. The PlayStation 2, which is currently the biggest selling console in history, barely reached 20 million units at two years and seven months. Meanwhile, Xbox One, which is currently “losing” the console race against the PlayStation 4, has sold 13 million units in the same amount of time. Its predecessor, the Xbox 360, didn’t sell 10 million units until two and a half years after its release. Both consoles are enjoying bigger sales than any previous generation. While it’s true that sales numbers will eventually deteriorate as everyone who wants a console eventually buys one, these number clearly show interest in these platforms. So how can mobile be the future with this evidence?

This is where I think the whole story isn’t being taken into consideration. The mobile market is currently filling a demand that had been left vacant for around 10 years. Back when I was young, arcades were in high demand. They were these huge cabinets with CRT monitors and proprietary controls that anyone could play as long as they had one or two quarters. One of the reasons why arcades were so successful was because they were so cheap. So those who wanted to play games but didn’t have a lot of money, such as children, had a way to do so. That’s what mobile gaming does now. It’s a cheap entryway for children to get into gaming. Games on phones cost a dollar or five or are completely free with optional microtransactions should you want to make your experience quicker. Arcades are actually partially guilty of this too. More quarters would give you more continues should you die.

Eventually though, arcades died as technology advanced and home consoles became more powerful. My generation moved on to focus on consoles like the original PlayStation and the Nintendo 64, which were offering new, longer, and more complex experiences. This left a void for more simpler and cheaper gaming experiences that mobile now occupies. However, when the upcoming generation grows older, who’s to say that they won’t leave the simpler gaming experience found on the mobile market for the complex ones found on consoles? My generation, which comprised of console and arcade gamers (among others), moved on to the next generations of consoles, as we can see from the sales numbers of the PS4 and X1.

It’s true that as time goes on, smartphones and tablets will become more advanced and bigger experiences will become possible. However, one thing needs to be understood. Sure, smartphones could reach a point where they are just as powerful as a console and can deliver a complex experience that in conjunction with a set-top box and a separate wireless controller can be experienced on the couch as well as on the go. However, at the rate the industry is going right now, no one seems to be interested in doing that. The mobile market is littered with games that you are meant to play for minutes at a time and are only available to play longer if you pay more money. This is on purpose. Not many developers are even trying to create more complex experiences. And why would they? Phones and tablets are made for convenience and simplicity, not complexity and technical prowess. It’s like that by design and to try to fit what works on a console on a phone or tablet is not only missing the point of the format but is also ignoring a market that had just been recently rediscovered.

So is mobile the future of gaming? Well, I think it’ll be part of it. At least I hope so. I don’t know if I would be a gamer if I didn’t have access to arcades, as they allowed me to try different types of games at a cheap price. I’m sure there are a lot of kids today who wouldn’t be into gaming as much if they didn’t have something as accessible and varied as mobile gaming to play. And the same can be said of the children of the future. Maybe people think mobile is the future of gaming because video games are still seen as a children’s’ pastime. They see that 63%, see it applies to children, and assume that’s the only demographic that matters. Of course that is a foolish assumption to make. Just like how it’s foolish to see the console sales numbers and assume that the console market is the only one that matters. Each have their strengths and appeal to different tastes and expectations. This isn’t Highlander; they can coexists. Or maybe the 90s will come back and arcades and virtual reality will dominate both consoles and mobile! We do have a bunch of different VR headsets coming soon!


Esteban Cuevas is an Associate Editor for Middle of Nowhere Gaming and does enjoy playing Sonic the Hedgehog 2, the first game he ever played, on his Kindle Fire. You can read his insequential brain farts on Twitter, longer insequential brain farts on his WordPress blog, and the occasional stream on his personal Twitch channel.

 

MONG Podcast 94 | Special Edition Interview with David Worth and All of the TGS!

In the most lovely of gaming podcasts Jordan, Myles and Adam were joined by the developer behind the upcoming title Lightbender, David Worth. They had a bit of chit-chat with David to talk about what he’s playing, what he’s doing with Lightbender and the titles he has made, such as Taken. You can find a link to the Lightbender Kickstarter below. Beyond that, the PlayStation TGS conference went down just a day ago and all the news was fresh in their minds! Join us for one of the most free-form episodes of MONG Podcast you’ll ever see! Especially when they have a little think-tank over the possible plans for The Last of Us 2. Continue reading MONG Podcast 94 | Special Edition Interview with David Worth and All of the TGS!

First The Witcher 3 Expansion Revealed

Today, CD Projekt Red has revealed the details of the first expansion pack for The Witcher 3: Wild Hunt, The Witcher 3: Hearts of Stone. Continue reading First The Witcher 3 Expansion Revealed

MONG Podcast 93 | Is It Right to Add Kojima’s Name Back to MGSV Covers?

Travel with with Myles, Adam and Jordan through the ups and downs of episode 93 of the MONG Podcast! Today the cast covered everything from (good guy) Australian retailer JB Hi-Fi putting Kojima’s name back onto Metal Gear Solid V to the free titles of the month for Xbox and PlayStation users as well as the Borderlands movie… and even a chunk of time was spent discussing the merits of the Spiderman 3 movie. Was it as bad as everyone thought? One gent didn’t think so. Join the crew for the laughs and tears in another amazing episode! Continue reading MONG Podcast 93 | Is It Right to Add Kojima’s Name Back to MGSV Covers?

More Than The Score -16- Matt Reviews Galak-Z(oinks) on his Last Episode

The end of an era is among us. Brian is back to join Matt for one last crazy ride guaranteed to be hotter than a jalapeño popper. You won’t wanna go to the bathroom after this one! The dynamic duo are joined by host Mike “The Greatest Internet Superstar Sensation of All-Time” Bertrand to discuss Matt’s thoughts on Galak-Z; the brutal Scooby-Doo space shooter we’ve all been waiting for. Lots of laughs, tears, and wise words of wisdom as one podcast ends while another begins. Plus some beautiful goodbye speeches you won’t want to miss! Now without further to do, strap yourselves in for More Than The Score Episode 16.

Continue reading More Than The Score -16- Matt Reviews Galak-Z(oinks) on his Last Episode

MONG Podcast 92 | How Should Game Developers Deal With Cheaters?

Are you ready to venture to the prison server of Everquest II? Hopefully not, as once you end up there, your account can never go back to normal servers. Beyond the awesome and inventive ways developers are now punishing cheaters in games, the crew tackled the topics of Rainbow Six: Siege being delayed, the new and exciting title The Flock as well as much more, including a lengthy chat about the state of Nintendo near the end. You’ll love it! Come join us for Episode 92 of the monumentally massively awesome MONG Podcast! Continue reading MONG Podcast 92 | How Should Game Developers Deal With Cheaters?

More Than The Score -15- Hatoful Boyfriend

Its training day for new host Mike Bertrand in this episode of More Than The Score. Will the Denzel Washington of the podcast world, Matt Batson, be able to guide the rookie through the show? Or will they be stumped by Audrey and the enigma that is Hatoful Boyfriend? FIND OUT NOW.


 

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MONG Podcast 91 | Wouldn’t You Play a Single Player Mode in Star Wars Battlefront?

The live recording of Episode 91 has come and gone, but we’ll always have the memories. There’s been more Star Wars Battlefront news detailing the newest (and biggest) mode in the game as well as Peter Moore claiming that gamers don’t play single-player modes in games like it anymore. What’s that about? The cast also covered the new details pertaining to Mass Effect: Andromeda, the possible power play of the Uncharted 4 (rumored) release date and so much more! Don’t get your Marvel into my Kingdom Hearts! Continue reading MONG Podcast 91 | Wouldn’t You Play a Single Player Mode in Star Wars Battlefront?