On the eve of the PlayStation Experience event in Las Vegas, independent developer Housemarque dropped a few announcements regarding their acclaimed lineup of games.
Continue reading Housemarque Drops Trifecta of Announcements
On the eve of the PlayStation Experience event in Las Vegas, independent developer Housemarque dropped a few announcements regarding their acclaimed lineup of games.
Continue reading Housemarque Drops Trifecta of Announcements
Although it has been known for a while that Sucker Punch has been developing a new game, we didn’t know which platform it was for. Until now, that is.
Continue reading Sucker Punch’s new game is for PlayStation 4
Scroll down for PS4 Update.
Akiba’s Trip: Undead & Undressed, developed by Acquire and published by XSEED, is an odd game, but you could probably tell that from the title. It doesn’t help that the stylized title seems to read “Akiba Strip”, which, as the subtitle implies, is intentional. I think a lot of people were awfully dismissive of the game based on that alone, and the premise of the game (read on to find out) certainly didn’t help. Underneath all the first impressions, Akiba’s Trip is a modern supernatural action RPG with a sharply satirical sense of humor. But does the game stand on its own two feet? Continue reading Akiba’s Trip: Undead & Undressed Review
On this week’s MONG Podcast, the team discussed some of this week’s biggest gaming news like a game breaking bug in the newest Super Smash Bros update, PlayStation Vita’s misleading ads, Level-5’s upcoming new PS4 game, and Ubisoft’s apology for releasing a buggy game. Continue reading Did Ubisoft Do Enough to Atone for Buggy Assassin’s Creed Release?
This week, the team was asked by a listener “Many journalists and gamers are calling this year the year of disappointments. Do you agree?” Just as a little spoiler, we don’t think so, and we feel we made a good argument for it too. What do you think? Is it?
On this week’s MONG Podcast, the team discussed some of this week’s biggest gaming news like Bloodborne’s delay, Xbox One sales rising, October’s NPD Report, Goat MMO Simulator, and why you can’t change your PSN name. Continue reading Is This A Year of Disappointments for Video Games?
Axiom Verge is solely created by Tom Happ, a gaming industry veteran who has worked on a plethora of previous PC and console releases. He started Axiom Verge back in March of 2010, mostly working on it as a side project in his free time. He is solely responsible for the art direction, coding, game design, and music. All of this was important information to consider when I played the first segment of the game. Continue reading Axiom Verge Hands On Preview
Beck’s pallet has changed, Call’s in-game weapon has been announced and the Japanese box art has been revealed. Continue reading Mighty No. 9 Update
Koei Tecmo has announced a Western release of two games in their successful Atelier franchise of JRPGs, and neither of them are very far away. Continue reading Two More Atelier Games Coming Stateside Early 2015
Three years ago saw the release of Binding of Isaac on Steam. Edmund McMillen designed the game, and it developed a devout fanbase. Now, in 2014, Binding of Isaac has been brought into a new engine, received new gameplay elements, and ported to consoles. Continue reading The Binding of Isaac: Rebirth Review