NOSTALGIC LOVE LETTER TO GAMING’S PAST
When the credits roll on Axiom Verge, a line comes up that says “developed solely by Thomas Happ.” Axiom Verge is indeed, Thomas Happ’s baby and love letter to gaming’s past.
When the credits roll on Axiom Verge, a line comes up that says “developed solely by Thomas Happ.” Axiom Verge is indeed, Thomas Happ’s baby and love letter to gaming’s past.
The PlayStation Vita turns three years old this week. Like a toddler, it’s still perfecting its coordination, and learning how to tell its own stories, but it has potential. Even though this little guy is so young, people have been singing its swansong since the Vita’s initial release. Yet, like an indestructible Freedom Wars Abductor, its health is draining slower than anticipated. The big question is what’s the Vita outlook for 2015 and beyond? Continue reading PlayStation Vita: Where does Sony’s Handheld Stand 3 Years Later
It’s that time of year again! Sony has announced their Spring Fever 2015 game lineup which includes some great indie releases and discounts. Continue reading PlayStation Spring Fever 2015
On this week’s MONG Podcast, the team discussed some of this week’s biggest gaming news like why North America didn’t get the standard New 3DS, World of Tanks debut on Xbox One, The Last Guardian’s trademark, Phantom Dust’s update, Axiom Verge’s release date, a possible current-gen Rock Band iteration, the PS Vita flash sale, the release date for GTAV Heists and PC version, and Batman: Arkham Knight getting an M rating by the ESRB! Continue reading MONG Podcast – What Could Earn Arkham Knight an M Rating?
Tom Happ has released new information about Axiom Verge, including a release date. Continue reading Axiom Verge on the Verge of Release
PlayStation Experience is happening this weekend and here are all the timings you’ll need to know. Continue reading PlayStation Experience Twitch Timetable
Axiom Verge is solely created by Tom Happ, a gaming industry veteran who has worked on a plethora of previous PC and console releases. He started Axiom Verge back in March of 2010, mostly working on it as a side project in his free time. He is solely responsible for the art direction, coding, game design, and music. All of this was important information to consider when I played the first segment of the game. Continue reading Axiom Verge Hands On Preview