As soon as Mario exclaimed “MARIO KAAART EIIIIGGHHT” on the title screen of the recently released Mario Kart 8 Deluxe, I knew I was done for. A game that I had sunk over 100 hours into on my maligned Wii U had hooked me again. Before I knew it, I was dusting Daisy so hard that Lakitu had to fish her across the finish line – snaking through dizzying turns like I had never put down the controller. In the 2 years since I had last tasted sweet gold, what had changed? The obvious answer is the bevy of features that earn Mario Kart 8 Deluxe its fancy new moniker, but their presence has provided microscopic returns in my limited playing time. If not that, then what? The answer is, again, obvious; the Nintendo Switch.
Continue reading Dear Nintendo: Bring on the Wii U Ports
2017 has already seen some of the biggest releases of the year in a variety of genres. The trend of stellar releases continues in the month of May, with fighting games stepping up for action and ready to knock out any competitor. Continue reading Fighting Games Set to Dominate Month of May
NPD has released the sales results for the top 10 selling games for March and a surprise debut has claimed the top spot. The full list can be seen below, with three trends standing out to me. Continue reading Three Thoughts on March’s NPD Software Results
When EA was initially announced as an exclusive video game partner with Lucasfilm for Star Wars, we reached for our collective blasters waiting for the polarizing publisher to make the first slight on the beloved property. Then the announcements came – a third-person action game from Visceral Games headed by Amy Hennig of Uncharted fame and a Star Wars Battlefront revival from the Battlefield experts at DICE – and we holstered and rejoiced. But the release of Battlefront in 2015, along with the numerous failings to live up to the Death Star-sized expectations that come with reviving a fan-favorite franchise, led to a salvo of well-deserved criticisms. Lack of a campaign, limited maps and modes and an expensive Season Pass tarnished a fantastic representation of the original trilogy. Continue reading Star Wars Battlefront II hints at a motivated EA
After rampant speculation since E3 2016, Microsoft finally lifted the technical curtain on their anticipated new console; Project Scorpio. Packing an unprecedented level of power, the newest addition to the Xbox family will easily out-muscle its competition upon its release later this year. Eurogamer’s Oli Welsh put it nicely in his “Scorpio made simple” rundown of the monster machine. “It’s a far cry from Xbox One, Kinect and TVTVTV. It reminds us of the original Xbox and Xbox 360 – this is Microsoft throwing its considerable engineering resources at making the best possible games-playing machine. Xbox is back.”
Continue reading Project Scorpio: Microsoft’s uninspired power play
After a marketing leak courtesy of your friendly neighborhood Gamestop, Destiny 2 was finally revealed. The most obvious sequel in existence pulled back the curtain on its reimagined story via a cheeky trailer featuring Nathan Fillion’s Cayde 6. With a welcome emphasis on story being a response to much of the criticism of the original, it is fair to wonder what form the sequel will take. Expansions fixed many of the original’s key issues, but the problematic skeleton that turned away millions could not be fully remedied. So what does Destiny 2 have to fix in order to entice burned players back into the fold? Here are three suggestions from a dedicated Guardian.
Continue reading 3 ways Destiny 2 can bring back burned players
The Legend of Zelda: Breath of the Wild is a masterpiece. Despite some minor nitpicks and technical issues, the latest entry in Nintendo’s storied franchise has succeeded in revitalizing a tired formula while simultaneously pushing the open-world genre in a bold new direction. Games of this magnitude inevitably cause ripples through the industry, and developers will take notes in an attempt to learn from Breath of the Wild’s successes. While the game is a revelation on many fronts, the primary lesson it has to share is found in the way it respects its players.
Continue reading Breath of the Wild breaks new ground by respecting its players
Nintendo’s Amiibo have been hugely successful since day one, with the game maker raking in tons of cash from these small, plastic collectibles with NFC tags embedded within them. Clearly this benefits Nintendo nicely, but are these figures good for the customer? As it turns out, no — and it may even be worse than downloadable content (DLC). Continue reading Nintendo’s Amiibo Are Worse Than DLC Season Passes
As I consider the events that have characterized the past few weeks in gaming culture, the idea that continually worms its way into my mind is that of polarity. Because as incredible as the stream of quality releases has been, the grotesque underbelly of the community has repeatedly come to light. This contradiction has potentially smeared what could have been a defining season for gaming on a mainstream level. Instead of celebrating the masterpiece releases of Horizon Zero Dawn and The Legend of Zelda: Breath of the Wild we are left screaming into our collective pillows at the hateful immaturity that radiates from corners of the internet.
Continue reading It is time for the silent majority to be heard
Late last week, the final details about upcoming indie adventure game Rime were revealed. The Tequila Works’ title has soldiered through a troubled development cycle that saw it dropped as a PS4 exclusive to release on PC/PS4/Xbox One on May 26 and on Nintendo Switch at a later date. This is great news for those who have been intrigued by the game since its gorgeous reveal trailer at PlayStation’s Gamescom press conference in 2013. The game was revealed to cost $30 on all platforms, with one exception. While we don’t know when Rime will see its Switch release, we do know that it will cost $40. For those who struggle with math, that is $10 more expensive than the game’s incarnations on other platforms.
What the f*** is that about?
Continue reading Rime’s Switch price tag is a giant middle finger